Classes
|
Enumerations
PixelCrushers.DialogueSystem.PlayMaker Namespace Reference
Classes
class
AddDialogueDatabase
class
AddQuest
class
AddQuestEntry
class
ApplyPersistentData
class
ApplySavegameData
class
Bark
class
CustomActionEditorBark
class
CustomActionEditorDoesConversationHaveValidEntries
class
CustomActionEditorRunLua
class
CustomActionEditorStartConversation
class
DecRelationship
class
DeleteQuest
class
DialogueSystemEventsToPlayMaker
This component sends Dialogue System events to
PlayMaker
FSMs.
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class
DialogueSystemPlayMakerLua
This component adds
Lua
functions to work with
PlayMaker
.
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class
DialogueSystemPlayMakerTools
Utility functions for Dialogue System
PlayMaker
integration.
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class
DoesConversationHaveValidEntries
class
GetActorName
class
GetCurrentConversationInfo
class
GetLocalizedText
class
GetLuaField
class
GetQuestAbandonSequence
class
GetQuestCount
class
GetQuestDescription
class
GetQuestEntry
class
GetQuestEntryCount
class
GetQuestEntryState
class
GetQuestState
class
GetRelationship
class
GetStatus
class
GetVariable
class
IncRelationship
class
IsConversationActive
class
IsQuestAbandonable
class
IsQuestTrackingEnabled
class
IsSequencePlaying
class
LevelWillBeUnloaded
class
LoadGame
class
LoadLevel
class
Pause
class
PlayMakerTools
class
PreloadDialogueUI
class
PreloadMasterDatabase
class
RecordPersistentData
class
RecordSavegameData
class
RemoveDialogueDatabase
class
ResetDialogueDatabase
class
ResetPersistentData
class
RunLua
class
SaveGame
class
SelectResponse
class
SendSequencerMessage
class
SetDefaultDialogueDatabase
class
SetDialogueUI
class
SetLanguage
class
SetLuaField
class
SetPortrait
class
SetQuestEntryState
class
SetQuestState
class
SetQuestTracking
class
SetRelationship
class
SetStatus
class
SetVariable
class
ShowAlert
class
StartConversation
class
StartSequence
class
StopConversation
class
StopSequence
class
SyncBool
class
SyncBoolArray
class
SyncFloat
class
SyncGameObjectArray
class
SyncInt
class
SyncIntArray
class
SyncQuaternionArray
class
SyncString
class
SyncStringArray
class
SyncVector3
class
SyncVector3Array
class
Unpause
class
UpdateResponses
Enumerations
enum
LuaTableEnum
{
LuaTableEnum.ActorTable
,
LuaTableEnum.ItemTable
,
LuaTableEnum.LocationTable
}
Enumeration Type Documentation
◆
LuaTableEnum
enum
PixelCrushers.DialogueSystem.PlayMaker.LuaTableEnum
strong
Enumerator
ActorTable
ItemTable
LocationTable
Dialogue System for Unity (LEGACY VERSION 1.x) 1.9.0
www.pixelcrushers.com