◆ OnEnter()
override void PixelCrushers.DialogueSystem.PlayMaker.GetLocalizedText.OnEnter |
( |
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◆ Reset()
override void PixelCrushers.DialogueSystem.PlayMaker.GetLocalizedText.Reset |
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◆ field
FsmString PixelCrushers.DialogueSystem.PlayMaker.GetLocalizedText.field |
◆ localizedTextTable
LocalizedTextTable PixelCrushers.DialogueSystem.PlayMaker.GetLocalizedText.localizedTextTable |
◆ storeResult
FsmString PixelCrushers.DialogueSystem.PlayMaker.GetLocalizedText.storeResult |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Integration/PlayMaker Integration/Assets/Dialogue System/Third Party Support/PlayMaker Support/Actions/GetLocalizedText.cs