◆ OnEnter()
override void PixelCrushers.DialogueSystem.PlayMaker.SetPortrait.OnEnter |
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◆ Reset()
override void PixelCrushers.DialogueSystem.PlayMaker.SetPortrait.Reset |
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◆ actorName
FsmString PixelCrushers.DialogueSystem.PlayMaker.SetPortrait.actorName |
◆ portraitValue
FsmString PixelCrushers.DialogueSystem.PlayMaker.SetPortrait.portraitValue |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Integration/PlayMaker Integration/Assets/Dialogue System/Third Party Support/PlayMaker Support/Actions/SetPortrait.cs