PixelCrushers.DialogueSystem.PlayMaker.SyncVector3 Class Reference
Inheritance diagram for PixelCrushers.DialogueSystem.PlayMaker.SyncVector3:
Collaboration diagram for PixelCrushers.DialogueSystem.PlayMaker.SyncVector3:

Public Member Functions

override void Reset ()
 
override string ErrorCheck ()
 
override void OnEnter ()
 
override void OnUpdate ()
 

Public Attributes

FsmString dialogueSystemVariable
 
FsmVector3 playMakerVariable
 
FsmBool toDialogueSystem
 
bool everyFrame
 

Member Function Documentation

◆ ErrorCheck()

override string PixelCrushers.DialogueSystem.PlayMaker.SyncVector3.ErrorCheck ( )

◆ OnEnter()

override void PixelCrushers.DialogueSystem.PlayMaker.SyncVector3.OnEnter ( )

◆ OnUpdate()

override void PixelCrushers.DialogueSystem.PlayMaker.SyncVector3.OnUpdate ( )

◆ Reset()

override void PixelCrushers.DialogueSystem.PlayMaker.SyncVector3.Reset ( )

Member Data Documentation

◆ dialogueSystemVariable

FsmString PixelCrushers.DialogueSystem.PlayMaker.SyncVector3.dialogueSystemVariable

◆ everyFrame

bool PixelCrushers.DialogueSystem.PlayMaker.SyncVector3.everyFrame

◆ playMakerVariable

FsmVector3 PixelCrushers.DialogueSystem.PlayMaker.SyncVector3.playMakerVariable

◆ toDialogueSystem

FsmBool PixelCrushers.DialogueSystem.PlayMaker.SyncVector3.toDialogueSystem

The documentation for this class was generated from the following file: