PixelCrushers.DialogueSystem.PlayMaker.GetActorName Class Reference
Inheritance diagram for PixelCrushers.DialogueSystem.PlayMaker.GetActorName:
Collaboration diagram for PixelCrushers.DialogueSystem.PlayMaker.GetActorName:

Public Member Functions

override void Reset ()
 
override void OnEnter ()
 

Public Attributes

FsmOwnerDefault gameObject = new FsmOwnerDefault()
 
FsmBool getInternalName = new FsmBool()
 
FsmString storeStringResult = new FsmString()
 

Member Function Documentation

◆ OnEnter()

override void PixelCrushers.DialogueSystem.PlayMaker.GetActorName.OnEnter ( )

◆ Reset()

override void PixelCrushers.DialogueSystem.PlayMaker.GetActorName.Reset ( )

Member Data Documentation

◆ gameObject

FsmOwnerDefault PixelCrushers.DialogueSystem.PlayMaker.GetActorName.gameObject = new FsmOwnerDefault()

◆ getInternalName

FsmBool PixelCrushers.DialogueSystem.PlayMaker.GetActorName.getInternalName = new FsmBool()

◆ storeStringResult

FsmString PixelCrushers.DialogueSystem.PlayMaker.GetActorName.storeStringResult = new FsmString()

The documentation for this class was generated from the following file: