PixelCrushers.DialogueSystem.PlayMaker.IsConversationActive Class Reference
Inheritance diagram for PixelCrushers.DialogueSystem.PlayMaker.IsConversationActive:
Collaboration diagram for PixelCrushers.DialogueSystem.PlayMaker.IsConversationActive:

Public Member Functions

override void Reset ()
 
override void OnEnter ()
 
override void OnUpdate ()
 

Public Attributes

FsmBool everyFrame
 
FsmBool storeResult
 
FsmEvent activeEvent
 
FsmEvent inactiveEvent
 

Member Function Documentation

◆ OnEnter()

override void PixelCrushers.DialogueSystem.PlayMaker.IsConversationActive.OnEnter ( )

◆ OnUpdate()

override void PixelCrushers.DialogueSystem.PlayMaker.IsConversationActive.OnUpdate ( )

◆ Reset()

override void PixelCrushers.DialogueSystem.PlayMaker.IsConversationActive.Reset ( )

Member Data Documentation

◆ activeEvent

FsmEvent PixelCrushers.DialogueSystem.PlayMaker.IsConversationActive.activeEvent

◆ everyFrame

FsmBool PixelCrushers.DialogueSystem.PlayMaker.IsConversationActive.everyFrame

◆ inactiveEvent

FsmEvent PixelCrushers.DialogueSystem.PlayMaker.IsConversationActive.inactiveEvent

◆ storeResult

FsmBool PixelCrushers.DialogueSystem.PlayMaker.IsConversationActive.storeResult

The documentation for this class was generated from the following file: