◆ OnEnter()
override void PixelCrushers.DialogueSystem.PlayMaker.SetDefaultDialogueDatabase.OnEnter |
( |
| ) |
|
◆ Reset()
override void PixelCrushers.DialogueSystem.PlayMaker.SetDefaultDialogueDatabase.Reset |
( |
| ) |
|
◆ database
DialogueDatabase PixelCrushers.DialogueSystem.PlayMaker.SetDefaultDialogueDatabase.database |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Integration/PlayMaker Integration/Assets/Dialogue System/Third Party Support/PlayMaker Support/Actions/SetDefaultDialogueDatabase.cs