PixelCrushers.DialogueSystem.PlayMaker.GetVariable Class Reference
Inheritance diagram for PixelCrushers.DialogueSystem.PlayMaker.GetVariable:
Collaboration diagram for PixelCrushers.DialogueSystem.PlayMaker.GetVariable:

Public Member Functions

override void Reset ()
 
override string ErrorCheck ()
 
override void OnEnter ()
 
override void OnUpdate ()
 

Public Attributes

FsmString variableName
 
FsmString storeStringResult
 
FsmFloat storeFloatResult
 
FsmInt storeIntResult
 
FsmBool storeBoolResult
 
bool everyFrame
 

Member Function Documentation

◆ ErrorCheck()

override string PixelCrushers.DialogueSystem.PlayMaker.GetVariable.ErrorCheck ( )

◆ OnEnter()

override void PixelCrushers.DialogueSystem.PlayMaker.GetVariable.OnEnter ( )

◆ OnUpdate()

override void PixelCrushers.DialogueSystem.PlayMaker.GetVariable.OnUpdate ( )

◆ Reset()

override void PixelCrushers.DialogueSystem.PlayMaker.GetVariable.Reset ( )

Member Data Documentation

◆ everyFrame

bool PixelCrushers.DialogueSystem.PlayMaker.GetVariable.everyFrame

◆ storeBoolResult

FsmBool PixelCrushers.DialogueSystem.PlayMaker.GetVariable.storeBoolResult

◆ storeFloatResult

FsmFloat PixelCrushers.DialogueSystem.PlayMaker.GetVariable.storeFloatResult

◆ storeIntResult

FsmInt PixelCrushers.DialogueSystem.PlayMaker.GetVariable.storeIntResult

◆ storeStringResult

FsmString PixelCrushers.DialogueSystem.PlayMaker.GetVariable.storeStringResult

◆ variableName

FsmString PixelCrushers.DialogueSystem.PlayMaker.GetVariable.variableName

The documentation for this class was generated from the following file: