◆ OnEnter()
override void PixelCrushers.DialogueSystem.PlayMaker.SetQuestTracking.OnEnter |
( |
| ) |
|
◆ Reset()
override void PixelCrushers.DialogueSystem.PlayMaker.SetQuestTracking.Reset |
( |
| ) |
|
◆ questName
FsmString PixelCrushers.DialogueSystem.PlayMaker.SetQuestTracking.questName |
◆ state
FsmBool PixelCrushers.DialogueSystem.PlayMaker.SetQuestTracking.state |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Integration/PlayMaker Integration/Assets/Dialogue System/Third Party Support/PlayMaker Support/Actions/SetQuestTracking.cs