PixelCrushers.DialogueSystem.TextMeshPro Namespace Reference

Classes

class  LocalizeTextMeshPro
 Localizes the text content of a TextMeshPro and/or TextMeshProUGUI component. More...
 
class  OverrideTextMeshProDialogueControls
 This component allows actors to override TextMesh Pro dialogue controls. More...
 
class  TextMeshProAlertControls
 Controls for TextMeshProDialogueUI's alert message. More...
 
class  TextMeshProBarkUI
 Implements IBarkUI using TextMeshPro. More...
 
class  TextMeshProBarkUIAnimator
 Adds animator control to a TextMeshProBarkUI. More...
 
class  TextMeshProBarkUIFader
 Adds a fade in/out effect to TextMeshProBarkUI. More...
 
class  TextMeshProContinueButtonFastForward
 This script replaces the normal continue button functionality with a two-stage process. More...
 
class  TextMeshProDialogueControls
 Contains all dialogue (conversation) controls for a TextMeshPro Dialogue UI. More...
 
class  TextMeshProDialogueUI
 This component implements IDialogueUI using TextMeshPro and Unity UI. More...
 
class  TextMeshProQuestLogWindow
 This is an implementation of the abstract QuestLogWindow class for Unity UI and TextMeshPro. More...
 
class  TextMeshProQuestTemplate
 This component hooks up the elements of a Unity UI quest template. More...
 
class  TextMeshProQuestTemplateAlternateDescriptions
 
class  TextMeshProQuestTracker
 When you attach this script to the Dialogue Manager object (or a child), it will display tracked quests using the new Unity UI and TextMeshPro. More...
 
class  TextMeshProQuestTrackTemplate
 This component hooks up the elements of a TextMeshPro quest track template, which is used by the TextMeshPro Quest Tracker. More...
 
class  TextMeshProResponseButton
 A TextMeshPro/Unity UI response button for use with TextMeshProDialogueControls. More...
 
class  TextMeshProResponseMenuControls
 Response menu controls for TextMeshProDialogueUI. More...
 
class  TextMeshProSelectorDisplay
 Replaces the Selector/ProximitySelector's OnGUI method with a method that enables or disables new Unity UI and TextMeshPro controls. More...
 
class  TextMeshProSelectorElements
 Optional component to provide references to selector UI elements. More...
 
class  TextMeshProSubtitleControls
 Subtitle Unity UI controls for TextMeshProDialogueUI. More...
 
class  TextMeshProTypewriterEffect
 This is a typewriter effect for TextMesh Pro. More...
 
class  UsableTextMeshPro
 Replaces the Selector/ProximitySelector's OnGUI method with a method that enables or disables new Unity UI and TextMeshPro controls. More...
 

Functions

delegate void BarkUIDelegate (TextMeshProBarkUI barkUI)
 

Function Documentation

◆ BarkUIDelegate()

delegate void PixelCrushers.DialogueSystem.TextMeshPro.BarkUIDelegate ( TextMeshProBarkUI  barkUI)