PixelCrushers.DialogueSystem.AbstractUIControls Class Referenceabstract

Base class for abstract UI controls. More...

Inheritance diagram for PixelCrushers.DialogueSystem.AbstractUIControls:

Public Member Functions

abstract void SetActive (bool value)
 Sets the controls active/inactive. More...
 
void Show ()
 Shows the controls by setting them active. More...
 
void Hide ()
 Hides the controls by setting them inactive. More...
 

Detailed Description

Base class for abstract UI controls.

Member Function Documentation

◆ Hide()

void PixelCrushers.DialogueSystem.AbstractUIControls.Hide ( )

Hides the controls by setting them inactive.

◆ SetActive()

abstract void PixelCrushers.DialogueSystem.AbstractUIControls.SetActive ( bool  value)
pure virtual

Sets the controls active/inactive.

Parameters
valuetrue for active, false for inactive.

Implemented in PixelCrushers.DialogueSystem.UnityUIResponseMenuControls, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProResponseMenuControls, PixelCrushers.DialogueSystem.UnityUISubtitleControls, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProSubtitleControls, PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeResponseMenuControls, PixelCrushers.DialogueSystem.UnityGUI.UnityResponseMenuControls, PixelCrushers.DialogueSystem.NGUI.NGUIResponseMenuControls, PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeSubtitleControls, PixelCrushers.DialogueSystem.UnityUIAlertControls, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProAlertControls, PixelCrushers.DialogueSystem.TK2D.TK2DResponseMenuControls, PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProDialogueControls, PixelCrushers.DialogueSystem.UnityUIDialogueControls, PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeAlertControls, PixelCrushers.DialogueSystem.NGUI.NGUISubtitleControls, PixelCrushers.DialogueSystem.TK2D.TK2DAlertControls, PixelCrushers.DialogueSystem.TK2D.TK2DSubtitleControls, PixelCrushers.DialogueSystem.NGUI.NGUIAlertControls, PixelCrushers.DialogueSystem.UnityGUI.UnitySubtitleControls, PixelCrushers.DialogueSystem.UnityGUI.UnityDialogueControls, PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeDialogueControls, PixelCrushers.DialogueSystem.NGUI.NGUIDialogueControls, PixelCrushers.DialogueSystem.TK2D.TK2DDialogueControls, PixelCrushers.DialogueSystem.AbstractDialogueUIControls, PixelCrushers.DialogueSystem.UnityGUI.UnityAlertControls, PixelCrushers.DialogueSystem.UnityUIQTEControls, PixelCrushers.DialogueSystem.UnityGUI.UnityQTEControls, PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeQTEControls, PixelCrushers.DialogueSystem.NGUI.NGUIQTEControls, and PixelCrushers.DialogueSystem.TK2D.TK2DQTEControls.

◆ Show()

void PixelCrushers.DialogueSystem.AbstractUIControls.Show ( )

Shows the controls by setting them active.


The documentation for this class was generated from the following file: