Contains all dialogue (conversation) controls for a Unity UI Dialogue UI. More...
Public Member Functions | |
override void | SetActive (bool value) |
Sets the conversation controls active/inactive. More... | |
override void | ShowPanel () |
Shows the main conversation panel, if assigned. More... | |
void | ActivateUIElements () |
void | DeactivateUIElements () |
Public Member Functions inherited from PixelCrushers.DialogueSystem.AbstractUIControls | |
void | Show () |
Shows the controls by setting them active. More... | |
void | Hide () |
Hides the controls by setting them inactive. More... | |
Public Attributes | |
UnityEngine.UI.Graphic | panel |
The panel containing the dialogue controls. More... | |
UIAnimationTransitions | animationTransitions = new UIAnimationTransitions() |
UnityUISubtitleControls | npcSubtitle |
The NPC subtitle controls. More... | |
UnityUISubtitleControls | pcSubtitle |
The PC subtitle controls. More... | |
UnityUIResponseMenuControls | responseMenu |
The response menu controls. More... | |
Properties | |
override AbstractUISubtitleControls | NPCSubtitle [get] |
override AbstractUISubtitleControls | PCSubtitle [get] |
override AbstractUIResponseMenuControls | ResponseMenu [get] |
Properties inherited from PixelCrushers.DialogueSystem.AbstractDialogueUIControls | |
abstract AbstractUISubtitleControls | NPCSubtitle [get] |
Gets the NPC subtitle controls. More... | |
abstract AbstractUISubtitleControls | PCSubtitle [get] |
Gets the PC subtitle controls. More... | |
abstract AbstractUIResponseMenuControls | ResponseMenu [get] |
Gets the response menu. More... | |
Contains all dialogue (conversation) controls for a Unity UI Dialogue UI.
void PixelCrushers.DialogueSystem.UnityUIDialogueControls.ActivateUIElements | ( | ) |
void PixelCrushers.DialogueSystem.UnityUIDialogueControls.DeactivateUIElements | ( | ) |
|
virtual |
Sets the conversation controls active/inactive.
value | true for active, false for inactive. |
Reimplemented from PixelCrushers.DialogueSystem.AbstractDialogueUIControls.
|
virtual |
Shows the main conversation panel, if assigned.
Implements PixelCrushers.DialogueSystem.AbstractDialogueUIControls.
UIAnimationTransitions PixelCrushers.DialogueSystem.UnityUIDialogueControls.animationTransitions = new UIAnimationTransitions() |
UnityUISubtitleControls PixelCrushers.DialogueSystem.UnityUIDialogueControls.npcSubtitle |
The NPC subtitle controls.
UnityEngine.UI.Graphic PixelCrushers.DialogueSystem.UnityUIDialogueControls.panel |
The panel containing the dialogue controls.
A panel is optional, but you may want one so you can include a background image, panel-wide effects, etc.
UnityUISubtitleControls PixelCrushers.DialogueSystem.UnityUIDialogueControls.pcSubtitle |
The PC subtitle controls.
UnityUIResponseMenuControls PixelCrushers.DialogueSystem.UnityUIDialogueControls.responseMenu |
The response menu controls.
|
get |
|
get |
|
get |