◆ ClearTriggers()
void PixelCrushers.DialogueSystem.UIAnimationTransitions.ClearTriggers |
( |
UIShowHideController |
showHideController | ) |
|
◆ debug
bool PixelCrushers.DialogueSystem.UIAnimationTransitions.debug = false |
◆ hideTrigger
string PixelCrushers.DialogueSystem.UIAnimationTransitions.hideTrigger = "Hide" |
◆ showTrigger
string PixelCrushers.DialogueSystem.UIAnimationTransitions.showTrigger = "Show" |
◆ transitionMode
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Release/Assets/Dialogue System/Scripts/Supplemental/UI/Tools/UIAnimationTransitions.cs