Contains all dialogue (conversation) controls for an DaikonForge Dialogue UI. More...
Public Member Functions | |
override void | ShowPanel () |
Shows the main conversation panel, if assigned. More... | |
override void | SetActive (bool value) |
Sets the conversation controls active/inactive. More... | |
Public Member Functions inherited from PixelCrushers.DialogueSystem.AbstractUIControls | |
void | Show () |
Shows the controls by setting them active. More... | |
void | Hide () |
Hides the controls by setting them inactive. More... | |
Public Attributes | |
dfPanel | panel |
The panel containing the controls. More... | |
DaikonForgeSubtitleControls | npcSubtitle |
The NPC subtitle controls. More... | |
DaikonForgeSubtitleControls | pcSubtitle |
The PC subtitle controls. More... | |
DaikonForgeResponseMenuControls | responseMenu |
The response menu controls. More... | |
Properties | |
override AbstractUISubtitleControls | NPCSubtitle [get] |
override AbstractUISubtitleControls | PCSubtitle [get] |
override AbstractUIResponseMenuControls | ResponseMenu [get] |
Properties inherited from PixelCrushers.DialogueSystem.AbstractDialogueUIControls | |
abstract AbstractUISubtitleControls | NPCSubtitle [get] |
Gets the NPC subtitle controls. More... | |
abstract AbstractUISubtitleControls | PCSubtitle [get] |
Gets the PC subtitle controls. More... | |
abstract AbstractUIResponseMenuControls | ResponseMenu [get] |
Gets the response menu. More... | |
Contains all dialogue (conversation) controls for an DaikonForge Dialogue UI.
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Sets the conversation controls active/inactive.
value | true for active, false for inactive. |
Reimplemented from PixelCrushers.DialogueSystem.AbstractDialogueUIControls.
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virtual |
Shows the main conversation panel, if assigned.
Implements PixelCrushers.DialogueSystem.AbstractDialogueUIControls.
DaikonForgeSubtitleControls PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeDialogueControls.npcSubtitle |
The NPC subtitle controls.
dfPanel PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeDialogueControls.panel |
The panel containing the controls.
A panel is optional, but you may want one so you can include additional controls.
DaikonForgeSubtitleControls PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeDialogueControls.pcSubtitle |
The PC subtitle controls.
DaikonForgeResponseMenuControls PixelCrushers.DialogueSystem.DaikonForgeGUI.DaikonForgeDialogueControls.responseMenu |
The response menu controls.
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get |
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