This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
Additional Inherited Members | |
Public Member Functions inherited from PixelCrushers.DialogueSystem.StandardDialogueUI | |
override void | Awake () |
Sets up the component. | |
virtual void | OnEnable () |
virtual void | OnDisable () |
void | OnSceneLoaded (UnityEngine.SceneManagement.Scene scene, UnityEngine.SceneManagement.LoadSceneMode mode) |
override void | Open () |
Opens the conversation GUI. | |
override void | Close () |
Closes the conversation GUI. | |
virtual bool | AreAnyPanelsClosing (StandardUISubtitlePanel extraSubtitlePanel=null) |
override void | Update () |
Updates this instance by hiding the alert message when it's done. | |
override void | ShowAlert (string message, float duration) |
Shows an alert. | |
override void | HideAllAlerts () |
Hides the alert if it's showing. | |
override void | ShowSubtitle (Subtitle subtitle) |
Shows the subtitle (NPC or PC) based on the character type. | |
override void | HideSubtitle (Subtitle subtitle) |
Hides the subtitle based on its character type (PC or NPC). | |
virtual float | GetTypewriterSpeed () |
Returns the speed of the first typewriter effect found. | |
virtual void | SetTypewriterSpeed (float charactersPerSecond) |
Sets the speed of all typewriter effects. | |
virtual void | SetActorSubtitlePanelNumber (DialogueActor dialogueActor, SubtitlePanelNumber subtitlePanelNumber) |
Changes a dialogue actor's subtitle panel for the currently active conversation. | |
virtual void | SetActorMenuPanelNumber (DialogueActor dialogueActor, MenuPanelNumber menuPanelNumber) |
Changes a dialogue actor's menu panel for the currently active conversation. | |
virtual void | OverrideActorPanel (Actor actor, SubtitlePanelNumber subtitlePanelNumber, bool immediate=false) |
virtual void | ForceOverrideSubtitlePanel (StandardUISubtitlePanel customPanel) |
virtual void | ShowActorInPanel (Actor actor, SubtitlePanelNumber subtitlePanelNumber, StandardUISubtitlePanel customPanel=null) |
Shows an actor immediately in a subtitle panel. | |
override void | ShowResponses (Subtitle subtitle, Response[] responses, float timeout) |
Shows the player responses menu. | |
override void | OnClick (object data) |
Handles response button clicks. | |
virtual void | OverrideActorMenuPanel (Transform actorTransform, MenuPanelNumber menuPanelNumber, StandardUIMenuPanel customPanel) |
virtual void | OverrideActorMenuPanel (Actor actor, MenuPanelNumber menuPanelNumber, StandardUIMenuPanel customPanel) |
virtual void | ForceOverrideMenuPanel (StandardUIMenuPanel customPanel) |
Public Member Functions inherited from PixelCrushers.DialogueSystem.AbstractDialogueUI | |
virtual void | Start () |
Starts this instance by hiding everything. | |
virtual void | HideAlert () |
Hides the alert if it's showing. | |
virtual void | ShowContinueButton (Subtitle subtitle) |
Shows the continue button. | |
virtual void | HideContinueButton (Subtitle subtitle) |
Hides the continue button. | |
virtual void | HideResponses () |
Hides the player response menu. | |
virtual void | ShowQTEIndicator (int index) |
Shows a QTE indicator. | |
virtual void | HideQTEIndicator (int index) |
Hides a QTE indicator. | |
virtual void | OnContinue () |
Handles the continue button being clicked. | |
virtual void | OnContinueAlert () |
virtual void | OnContinueConversation () |
virtual void | SetPCPortrait (Sprite portraitSprite, string portraitName) |
Sets the PC portrait name and sprite. | |
virtual void | SetPCPortrait (Texture2D portraitTexture, string portraitName) |
virtual void | SetActorPortraitSprite (string actorName, Sprite portraitSprite) |
Sets the portrait sprite for an actor. | |
Static Public Member Functions inherited from PixelCrushers.DialogueSystem.AbstractDialogueUI | |
static Sprite | GetValidPortraitSprite (string actorName, Sprite portraitSprite) |
Gets a valid portrait sprite. | |
static Texture2D | GetValidPortraitTexture (string actorName, Texture2D portraitTexture) |
Public Attributes inherited from PixelCrushers.DialogueSystem.StandardDialogueUI | |
StandardUIAlertControls | alertUIElements |
StandardUIDialogueControls | conversationUIElements |
StandardUIQTEControls | QTEIndicatorElements |
bool | addEventSystemIfNeeded = true |
bool | verifyPanelAssignments = true |
Protected Member Functions inherited from PixelCrushers.DialogueSystem.StandardDialogueUI | |
virtual void | CloseNow () |
IEnumerator | CloseAfterPanelsAreClosed () |
virtual bool | IsMainPanelClosed () |
virtual IEnumerator | ShowSubtitleWhenMainPanelOpen (Subtitle subtitle) |
virtual void | ShowSubtitleImmediate (Subtitle subtitle) |
virtual IEnumerator | ShowResponsesWhenMainPanelOpen (Subtitle subtitle, Response[] responses, float timeout) |
virtual void | ShowResponsesImmediate (Subtitle subtitle, Response[] responses, float timeout) |
Protected Member Functions inherited from PixelCrushers.DialogueSystem.AbstractDialogueUI | |
virtual void | SetSubtitle (Subtitle subtitle, bool value) |
Sets a subtitle's content and visibility. | |
Protected Attributes inherited from PixelCrushers.DialogueSystem.StandardDialogueUI | |
Coroutine | closeCoroutine = null |
Static Protected Attributes inherited from PixelCrushers.DialogueSystem.StandardDialogueUI | |
const float | WaitForOpenTimeoutDuration = 8f |
Properties inherited from PixelCrushers.DialogueSystem.StandardDialogueUI | |
override AbstractUIRoot | uiRootControls [get] |
override AbstractUIAlertControls | alertControls [get] |
override AbstractDialogueUIControls | dialogueControls [get] |
override AbstractUIQTEControls | qteControls [get] |
Queue< QueuedUIAlert > | alertQueue [get] |
Properties inherited from PixelCrushers.DialogueSystem.AbstractDialogueUI | |
AbstractUIRoot | uiRootControls [get] |
Gets the user interface root. | |
AbstractDialogueUIControls | dialogueControls [get] |
Gets the dialogue controls. | |
AbstractUIQTEControls | qteControls [get] |
Gets the QTE (Quick Time Event) indicators. | |
AbstractUIAlertControls | alertControls [get] |
Gets the alert message controls. | |
bool | isOpen [get, set] |
Gets or sets a value indicating whether the dialogue UI (conversation interface) is open. | |
virtual bool | AreNonDialogueControlsVisible [get] |
Gets a value indicating whether non-conversation controls (e.g., alert message or QTEs) are visible. | |
Events inherited from PixelCrushers.DialogueSystem.AbstractDialogueUI | |
EventHandler< SelectedResponseEventArgs > | SelectedResponseHandler |
Occurs when the player selects a response. | |
Events inherited from PixelCrushers.DialogueSystem.IDialogueUI | |
EventHandler< SelectedResponseEventArgs > | SelectedResponseHandler |
Your implementation must define this event and make it public. | |
This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class.