Controls for StandardDialogueUI's alert message.
More...
|
override void | SetActive (bool value) |
| Sets the alert controls active.
|
|
void | HideImmediate () |
| Hide without playing animation.
|
|
override void | SetMessage (string message, float duration) |
| Sets the alert message UI Text.
|
|
void | SetMessage (string message, float duration) |
| Sets the message text of an alert.
|
|
virtual void | ShowMessage (string message, float duration) |
| Sets the GUI controls and shows a message.
|
|
void | SetActive (bool value) |
| Sets the controls active/inactive.
|
|
void | Show () |
| Shows the controls by setting them active.
|
|
void | Hide () |
| Hides the controls by setting them inactive.
|
|
|
override bool | isVisible [get] |
| Is an alert currently showing?
|
|
bool | isHiding [get] |
| Is the panel currently playing the Hide animation?
|
|
bool | isVisible [get] |
| Gets a value indicating whether an alert is visible.
|
|
virtual bool | isDone [get] |
| Has the duration passed for the currently-showing alert?
|
|
Controls for StandardDialogueUI's alert message.
◆ HideImmediate()
void PixelCrushers.DialogueSystem.StandardUIAlertControls.HideImmediate |
( |
| ) |
|
|
inline |
Hide without playing animation.
◆ SetActive()
override void PixelCrushers.DialogueSystem.StandardUIAlertControls.SetActive |
( |
bool |
value | ) |
|
|
inline |
Sets the alert controls active.
◆ SetMessage()
override void PixelCrushers.DialogueSystem.StandardUIAlertControls.SetMessage |
( |
string |
message, |
|
|
float |
duration |
|
) |
| |
|
inline |
Sets the alert message UI Text.
- Parameters
-
message | Alert message. |
duration | Duration to show message. |
◆ alertText
UITextField PixelCrushers.DialogueSystem.StandardUIAlertControls.alertText |
◆ allowForceImmediate
bool PixelCrushers.DialogueSystem.StandardUIAlertControls.allowForceImmediate = false |
◆ dontQueueDuplicates
bool PixelCrushers.DialogueSystem.StandardUIAlertControls.dontQueueDuplicates = false |
◆ panel
UIPanel PixelCrushers.DialogueSystem.StandardUIAlertControls.panel |
◆ queueAlerts
bool PixelCrushers.DialogueSystem.StandardUIAlertControls.queueAlerts = false |
◆ waitForHideAnimation
bool PixelCrushers.DialogueSystem.StandardUIAlertControls.waitForHideAnimation = false |
◆ isHiding
bool PixelCrushers.DialogueSystem.StandardUIAlertControls.isHiding |
|
get |
Is the panel currently playing the Hide animation?
◆ isVisible
override bool PixelCrushers.DialogueSystem.StandardUIAlertControls.isVisible |
|
get |
Is an alert currently showing?
The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Release2/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/UI/Standard/Dialogue/StandardUIAlertControls.cs