Classes | |
class | DualSubtitleNGUIDialogueUI |
This class is an example of overriding NGUIDialogueUI to modify its behavior. More... | |
class | NGUIAlertControls |
NGUI controls for NGUIDialogueUI's alert message. More... | |
class | NGUIBarkUI |
Implements IBarkUI using NGUI to show bark text above a character's head. More... | |
class | NGUIButtonKeyTrigger |
This script adds a key or button trigger to a an NGUI UIButton. More... | |
class | NGUIContinueButtonFastForward |
Adds fast forward control to continue buttons. More... | |
class | NGUIDialogueBarkUI |
This works just like NGUIDialogueUI except it uses the speaker's bark UI instead of the dialogue UI labels. More... | |
class | NGUIDialogueControls |
Contains all dialogue (conversation) controls for an NGUI Dialogue UI. More... | |
class | NGUIDialogueUI |
This component implements IDialogueUI using Tasharen Entertainment's NGUI. More... | |
class | NGUIDialogueUIControls |
Static utility class for NGUIDialogueUI. More... | |
class | NGUIFollowTarget |
Keeps a game object positioned over the "head" of another game object. More... | |
class | NGUIHUDTextBarkUI |
Implements IBarkUI using NGUI HUDText to show bark text above a character's head. More... | |
class | NGUIQTEControls |
NGUI Quick Time Event (QTE) indicator controls. More... | |
class | NGUIQuestGroupTemplate |
This component hooks up the elements of an NGUI quest group template. More... | |
class | NGUIQuestLogWindow |
This is an implementation of the abstract QuestLogWindow class for NGUI. More... | |
class | NGUIQuestTemplate |
This component hooks up the elements of an NGUI quest template. More... | |
class | NGUIQuestTitle |
This holds a quest title. More... | |
class | NGUIQuestTracker |
When you attach this script to the Dialogue Manager object (or a child), it will display tracked quests using NGUI. More... | |
class | NGUIQuestTrackTemplate |
This component hooks up the elements of an NGUI quest track template, which is used by the NGUI Quest Tracker. More... | |
class | NGUIResponseButton |
An NGUI response button for use with NGUIDialogueUIControls. More... | |
class | NGUIResponseMenuControls |
Response menu controls for NGUIDialogueUI. More... | |
class | NGUISelectorDisplay |
Replaces the Selector/ProximitySelector's OnGUI method with a method that enables or disables an NGUI UILabel and optional main control widget. More... | |
class | NGUISubtitleControls |
Subtitle NGUI controls for NGUIDialogueUI. More... | |
class | NGUITextFieldUI |
NGUI text field UI implementation. More... | |
class | NGUITimer |
class | NGUIUIRoot |
NGUI UIRoot wrapper for AbstractUIRoot. More... | |
class | UIBarkRoot |
To use NGUI barks, you must add one copy of this component to a game object in an NGUI UI. More... | |