Classes | |
class | AssetFoldouts |
class | DialogueEditorPrefs |
class | DialogueEditorVariableView |
Handles the variables list view in the Dialogue Editor window and the separate Variable View window. More... | |
class | DialogueEditorWindow |
This part of the Dialogue Editor window handles conversation templates. More... | |
class | EditorZoomArea |
class | RectExtensions |
class | Toolbar |
This part of the Dialogue Editor window handles the toolbar at the top of the window. More... | |
class | VariableViewWindow |
This utility window acts like a subset of the Dialogue Editor that shows only variables. More... | |
Enumerations | |
enum | BooleanType { True , False } |
Functions | |
delegate void | DrawAssetInspectorDelegate (DialogueDatabase database, Asset asset) |
Draw additional information in actor, item, and location inspectors. | |
delegate void | DrawConversationInspectorDelegate (DialogueDatabase database, Conversation conversation) |
Draw additional information in conversation inspector. | |
delegate void | DrawDialogueEntryInspectorDelegate (DialogueDatabase database, DialogueEntry entry) |
Draw additional information in dialogue entry inspector. | |
delegate void | DrawDialogueEntryNodeDelegate (DialogueDatabase database, DialogueEntry entry, Rect boxRect) |
Draw additional information on a dialogue entry node in the node editor. | |
delegate void | SetupGenericDialogueEditorMenuDelegate (DialogueDatabase database, GenericMenu menu) |
Add menu items to the Dialogue Editor's Conversation section Menu dropdown. | |
delegate void | GlobalSearchDelegate (DialogueDatabase database, string conversationTitle, string searchText, ref string result) |
Perform additional global search. | |
delegate void | GlobalSearchAndReplaceDelegate (DialogueDatabase database, string conversationTitle, string searchText, string replaceText) |
Perform additional global search & replace. | |
delegate void PixelCrushers.DialogueSystem.DialogueEditor.DrawAssetInspectorDelegate | ( | DialogueDatabase | database, |
Asset | asset | ||
) |
Draw additional information in actor, item, and location inspectors.
database | Dialogue database. |
asset | Asset to draw. |
delegate void PixelCrushers.DialogueSystem.DialogueEditor.DrawConversationInspectorDelegate | ( | DialogueDatabase | database, |
Conversation | conversation | ||
) |
Draw additional information in conversation inspector.
database | Dialogue database. |
conversation | Conversation to draw. |
delegate void PixelCrushers.DialogueSystem.DialogueEditor.DrawDialogueEntryInspectorDelegate | ( | DialogueDatabase | database, |
DialogueEntry | entry | ||
) |
Draw additional information in dialogue entry inspector.
database | Dialogue database. |
entry | Dialogue entry to draw. |
delegate void PixelCrushers.DialogueSystem.DialogueEditor.DrawDialogueEntryNodeDelegate | ( | DialogueDatabase | database, |
DialogueEntry | entry, | ||
Rect | boxRect | ||
) |
Draw additional information on a dialogue entry node in the node editor.
database | Dialogue database. |
entry | Dialogue entry to draw. |
boxRect | Node boundaries. |
delegate void PixelCrushers.DialogueSystem.DialogueEditor.GlobalSearchAndReplaceDelegate | ( | DialogueDatabase | database, |
string | conversationTitle, | ||
string | searchText, | ||
string | replaceText | ||
) |
Perform additional global search & replace.
database | Dialogue database. |
conversationTitle | Conversation to search. If blank, search all conversations. |
searchText | Text to search for. |
replaceText | Replace matches with this text. |
delegate void PixelCrushers.DialogueSystem.DialogueEditor.GlobalSearchDelegate | ( | DialogueDatabase | database, |
string | conversationTitle, | ||
string | searchText, | ||
ref string | result | ||
) |
Perform additional global search.
database | Dialogue database. |
conversationTitle | Conversation to search. If blank, search all conversations. |
searchText | Text to search for. |
result | Append search results to this string. |
delegate void PixelCrushers.DialogueSystem.DialogueEditor.SetupGenericDialogueEditorMenuDelegate | ( | DialogueDatabase | database, |
GenericMenu | menu | ||
) |
Add menu items to the Dialogue Editor's Conversation section Menu dropdown.
database | Dialogue database. |
menu | Menu to add items to. |