◆ addNewNodesToRight
bool PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorPrefs.addNewNodesToRight = false |
◆ autoArrangeOnCreate
bool PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorPrefs.autoArrangeOnCreate = false |
◆ preferTitlesForLinksTo
bool PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorPrefs.preferTitlesForLinksTo = false |
◆ showActorPortraits
bool PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorPrefs.showActorPortraits = false |
◆ showAllActorNames
bool PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorPrefs.showAllActorNames = false |
◆ showConversationIDs
bool PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorPrefs.showConversationIDs = false |
◆ showDescriptions
bool PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorPrefs.showDescriptions = false |
◆ showEndNodeMarkers
bool PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorPrefs.showEndNodeMarkers = true |
◆ showFullTextOnHover
bool PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorPrefs.showFullTextOnHover = true |
◆ showLinkOrderOnConnectors
bool PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorPrefs.showLinkOrderOnConnectors = true |
◆ showNodeIDs
bool PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorPrefs.showNodeIDs = false |
◆ showOtherActorNames
bool PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorPrefs.showOtherActorNames = true |
◆ showParticipantNames
bool PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorPrefs.showParticipantNames = true |
◆ showTitlesInsteadOfText
bool PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorPrefs.showTitlesInsteadOfText = false |
◆ snapToGridAmount
float PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorPrefs.snapToGridAmount = 0 |
The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Release2/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowPrefs.cs