Dialogue System for Unity

Welcome to the Dialogue System for Unity!

The Dialogue System is a branching conversation system for Unity. It requires no scripting yet is designed to be easily extended by programmers.

The Dialogue System for Unity lets you:

  • Write interactive conversations with branching logic.
  • Display conversations in a flexible, entirely customizable UI system.
  • Define quests/missions for the player to complete.
  • Play cutscene sequences such as camera cuts and audio.
  • Save and load games, and persist data across scene changes.
  • Use localization to show text and play cutscenes in different languages.
  • Import and export from various formats such as articy:draft, Chat Mapper, and CSV.

In This Manual

The rest of this manual contains these sections:

How to Get Help

We’re here to help! If you get stuck or have any questions, please contact us any time at suppo.nosp@m.rt@p.nosp@m.ixelc.nosp@m.rush.nosp@m.ers.c.nosp@m.om or visit https://pixelcrushers.com. We do our very best to reply to all emails within 24 hours. If you haven't received a reply within 24 hours, please check your spam folder


Getting Started >>