▼ Dox | |
01 gettingStarted | |
02 dialogueEditor | |
03 dialogueManager | |
04 triggersAndInteraction | |
05 dialogueUIs | |
06 logicAndLua | |
07 cutsceneSequences | |
08 quests | |
09 saveSystem | |
10 localization | |
11 scripting | |
12 importAndExport | |
► 13 thirdPartyIntegration | |
actionRPGStarterKit | |
adventureCreator | |
aiTree | |
behaviorDesigner | |
bolt | |
cinemaDirector | |
compassPro | |
coreGameKit | |
corgi | |
csfhi | |
deftly | |
devionInventory | |
doozyUI | |
easySave | |
emerald2024 | |
emeraldAI | |
endlessBook | |
facefx | |
feel | |
fmod | |
gameFlow | |
gkc | |
hudNav | |
hurricaneVR | |
i2Localization | |
ice | |
iCode | |
invector | |
inventoryEngine | |
inventoryPro | |
kfgMapSystem | |
lipSync | |
livelyChatBubbles | |
lookAnimator | |
loveHate | |
makinom | |
masterAudio | |
motionController | |
ngui | |
nwt | |
ork | |
pageCurler | |
platformerPro | |
playMaker | |
plyGame | |
questMachine | |
rewired | |
rfps | |
rog | |
rpgBuilder | |
rpgKit | |
rtvoice | |
salsa | |
slate | |
speechRecognitionSystem | |
spine | |
superTextMesh | |
textAnimator | |
textMeshPro | |
tk2d | |
topDownEngine | |
topdownKit | |
tpc | |
ucc | |
ufps | |
uis | |
uMMORPG | |
uMMORPGCE | |
uniStorm | |
uRPG | |
uSequencer | |
uSurvival | |
visualScripting | |
vrif | |
wwise | |
► 14 tutorials | |
bark | |
dialogueUI | |
interaction | |
localization | |
logic | |
quest | |
questUI | |
save | |
sequences | |
15 component reference | |
16 misc | |
▼ Integration2 | |
► Action-RPG Starter Kit Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► Action-RPG Starter Kit Support | |
► Scripts | |
► Editor | |
ActionRPGKitMenuItems.cs | |
► Sequencer Commands | |
SequencerCommandARPGAdjustHealth.cs | |
SequencerCommandARPGLoadLevel.cs | |
SequencerCommandARPGOpenShop.cs | |
ARPGBridge.cs | |
DisableCheckKey.cs | |
DSGameOverC.cs | |
DSSaveLoad.cs | |
DSTeleporter.cs | |
PauseARPGCameraOnConversation.cs | |
PersistentPlayerSpawner.cs | |
SetCursorOnStart.cs | |
StopPlayerMecanimOnConversation.cs | |
► Adventure Creator Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► Adventure Creator Support | |
► Scripts | |
► AdventureCreatorActions | |
ActionDialogueSystemAlert.cs | |
ActionDialogueSystemBark.cs | |
ActionDialogueSystemCheckConversationActive.cs | |
ActionDialogueSystemConversation.cs | |
ActionDialogueSystemGetRelationship.cs | |
ActionDialogueSystemGetStatus.cs | |
ActionDialogueSystemLua.cs | |
ActionDialogueSystemPause.cs | |
ActionDialogueSystemQuestCheck.cs | |
ActionDialogueSystemQuestLogWindow.cs | |
ActionDialogueSystemQuestSet.cs | |
ActionDialogueSystemRefocusResponseMenu.cs | |
ActionDialogueSystemRestoreData.cs | |
ActionDialogueSystemSaveData.cs | |
ActionDialogueSystemSequencerMessage.cs | |
ActionDialogueSystemSetRelationship.cs | |
ActionDialogueSystemSetStatus.cs | |
ActionDialogueSystemSyncLua.cs | |
ActionDialogueSystemVarCheck.cs | |
► Editor | |
AdventureCreatorBridgeEditor.cs | |
LuaVarChangeWatcherEditor.cs | |
► Sequencer Commands | |
SequencerCommandAC.cs | |
SequencerCommandACCam.cs | |
SequencerCommandACSpeech.cs | |
ActionConversationPicker.cs | |
ActionDialogueEntryPicker.cs | |
ActionQuestPicker.cs | |
AdventureCreatorBridge.cs | |
FitUIToAspectRatio.cs | |
LuaVarChangeWatcher.cs | |
RememberDialogueSystem.cs | |
ShowGameState.cs | |
► Behavior Designer Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► Behavior Designer Support | |
► Scripts | |
BehaviorTreeLuaBridge.cs | |
SequencerCommandBehavior.cs | |
SequencerCommandBehaviorVariable.cs | |
► Bolt Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► Bolt Support | |
DialogueSystemBoltCustomEvents.cs | |
DialogueSystemBoltLua.cs | |
SequencerCommandBoltEvent.cs | |
► Cinema Director Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► Cinema Director Support | |
► Scripts | |
► Events | |
BarkEvent.cs | |
LuaEvent.cs | |
ShowAlertEvent.cs | |
StartConversationEvent.cs | |
StopConversationEvent.cs | |
► Sequencer Commands | |
SequencerCommandCinema.cs | |
► Cinemachine Timeline Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► LipSync Support | |
► Scripts | |
► Editor | |
LipSyncDialogueTextExporter.cs | |
SequencerCommandEyeControl.cs | |
SequencerCommandLipSync.cs | |
SequencerCommandSetEmotion.cs | |
► Core GameKit Integration | |
► Assets | |
► Plugins | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► Core GameKit Support | |
► Scripts | |
► Editor | |
CoreGameKitMenuItems.cs | |
► Sequencer Commands | |
SequencerCommandCoreGameKitAddAttackPoints.cs | |
SequencerCommandCoreGameKitAddHitPoints.cs | |
SequencerCommandCoreGameKitDespawnKillable.cs | |
SequencerCommandCoreGameKitDestroyKillable.cs | |
SequencerCommandCoreGameKitEndWave.cs | |
SequencerCommandCoreGameKitFireCustomEvent.cs | |
SequencerCommandCoreGameKitGameOver.cs | |
SequencerCommandCoreGameKitGotoWave.cs | |
SequencerCommandCoreGameKitPauseWave.cs | |
SequencerCommandCoreGameKitRestartWave.cs | |
SequencerCommandCoreGameKitSynchroSpawn.cs | |
SequencerCommandCoreGameKitTakeDamage.cs | |
SequencerCommandCoreGameKitTemporaryInvincibility.cs | |
SequencerCommandCoreGameKitUnpauseWave.cs | |
CoreGameKitLuaBridge.cs | |
LuaToWorldVariableListener.cs | |
WorldVariableToLuaListener.cs | |
► Corgi Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► Corgi Support | |
► Scripts | |
ConversationZone.cs | |
DialogueSystemCorgiEventListener.cs | |
MatchCharacterDirection.cs | |
SequenceCommandFace.cs | |
SequencerCommandPermitAbility.cs | |
► Inventory Engine Support | |
► Scripts | |
DialogueSystemInventoryEngineMethods.cs | |
DialogueSystemInventoryEventListener.cs | |
InventoryEngineLua.cs | |
LocalizeInventoryDetails.cs | |
PersistentInventory.cs | |
► Deftly Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► Deftly Support | |
► Scripts | |
DeftlyDialogueSubject.cs | |
DeftlyFloatingTextBarkUI.cs | |
DeftlyLuaFunctions.cs | |
DeftlySubjectUnityEvents.cs | |
► FaceFX Integration | |
► Assets | |
► Plugins | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► FaceFX Support | |
► Scripts | |
► Editor | |
FaceFXControllerScriptGUI.cs | |
FaceFXMenuItems.cs | |
FaceFXControllerScript.cs | |
FaceFXPlayer.cs | |
SequencerCommandFaceFX.cs | |
► GameFlow Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► GameFlow Support | |
► Scripts | |
► Sequencer Commands | |
SequencerCommandGameFlow.cs | |
► I2 Localization Support | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► I2 Localization Support | |
► Scripts | |
► Editor | |
DialogueSystemUseI2LanguageEditor.cs | |
DSToI2Prefs.cs | |
DSToI2Window.cs | |
FieldSelectionDictionary.cs | |
DialogueSystemUseI2Language.cs | |
DialogueSystemUseI2RTLFix.cs | |
I2LanguageIdentifierType.cs | |
► Ink Integration | |
► Assets | |
► Plugins | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► Ink Support | |
► Scripts | |
► Editor | |
BarkInkOnIdleEditor.cs | |
DialogueSystemInkTriggerEditor.cs | |
InkEditorUtility.cs | |
InkEntrypointDrawer.cs | |
BarkInkOnIdle.cs | |
DialogueSystemInkIntegration.cs | |
DialogueSystemInkTrigger.cs | |
InkEntrypoint.cs | |
InkEntrypointAttribute.cs | |
InkSaver.cs | |
► KGFMapSystem Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► KGFMapSystem Support | |
► Scripts | |
KGFMapIcons.cs | |
SequencerCommandKGFMapIcon.cs | |
► LipSync Pro Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► LipSync Support | |
► Scripts | |
► Editor | |
LipSyncDialogueTextExporter.cs | |
SequencerCommandEyeControl.cs | |
SequencerCommandLipSync.cs | |
SequencerCommandSetEmotion.cs | |
► LookAnimator Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► Look Animator Support | |
► Scripts | |
LookAnimatorDialogueActor.cs | |
SequencerCommandLookAnimator.cs | |
► Makinom Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► Makinom Support | |
► Scripts | |
► Nodes | |
BarkNode.cs | |
CheckConversationActiveNode.cs | |
ConversationData.cs | |
LuaNode.cs | |
MakinomNodeTools.cs | |
PlaySequenceNode.cs | |
ShowAlertNode.cs | |
StartConversationNode.cs | |
DialogueSystemMakinomBridge.cs | |
► Master Audio Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► Master Audio Support | |
► Example | |
MasterAudioExample.cs | |
► Scripts | |
► Sequencer Commands | |
► Bus | |
SequencerCommandMAFadeBus.cs | |
SequencerCommandMAMuteBus.cs | |
SequencerCommandMAPauseBus.cs | |
SequencerCommandMASetBusVolume.cs | |
SequencerCommandMASoloBus.cs | |
SequencerCommandMAStopBus.cs | |
SequencerCommandMAUnmuteBus.cs | |
SequencerCommandMAUnpauseBus.cs | |
SequencerCommandMAUnsoloBus.cs | |
► Group | |
SequencerCommandMAAddToDucking.cs | |
SequencerCommandMADisableDucking.cs | |
SequencerCommandMAEnableDucking.cs | |
SequencerCommandMAFadeGroup.cs | |
SequencerCommandMAFadeOutAllOfSound.cs | |
SequencerCommandMAMuteGroup.cs | |
SequencerCommandMAPauseGroup.cs | |
SequencerCommandMAPlaySound.cs | |
SequencerCommandMARemoveFromDucking.cs | |
SequencerCommandMASetGroupVolume.cs | |
SequencerCommandMASoloGroup.cs | |
SequencerCommandMAStopAllOfSound.cs | |
SequencerCommandMAStopTransformSound.cs | |
SequencerCommandMAUnmuteGroup.cs | |
SequencerCommandMAUnpauseGroup.cs | |
SequencerCommandMAUnsoloGroup.cs | |
SequencerCommandMAVariationChangePitch.cs | |
► Master | |
SequencerCommandMAFireCustomEvent.cs | |
SequencerCommandMAMuteEverything.cs | |
SequencerCommandMAPauseEverything.cs | |
SequencerCommandMASetMasterVolume.cs | |
SequencerCommandMAStopEverything.cs | |
SequencerCommandMAUnmuteEverything.cs | |
SequencerCommandMAUnpauseEverything.cs | |
► Mixer | |
SequencerCommandMAPauseMixer.cs | |
SequencerCommandMAStopMixer.cs | |
SequencerCommandMAUnpauseMixer.cs | |
► Playlist | |
SequencerCommandMAChangePlaylist.cs | |
SequencerCommandMAFadePlaylist.cs | |
SequencerCommandMAMutePlaylist.cs | |
SequencerCommandMANextPlaylistClip.cs | |
SequencerCommandMAPausePlaylist.cs | |
SequencerCommandMAPlaylistClip.cs | |
SequencerCommandMARandomPlaylistClip.cs | |
SequencerCommandMAResumePlaylist.cs | |
SequencerCommandMASetPlaylistVolume.cs | |
SequencerCommandMAStopPlaylist.cs | |
SequencerCommandMAUnmutePlaylist.cs | |
BaseMasterAudioSequencerCommand.cs | |
► Motion Controller Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► Motion Controller Support | |
► Scripts | |
► Editor | |
DialogueSystemMotionControllerBridgeEditor.cs | |
► Sequencer Commands | |
SequencerCommandOotiiActivateMotion.cs | |
SequencerCommandOotiiActivateMotionWait.cs | |
SequencerCommandOotiiMotionBase.cs | |
SequencerCommandOotiiSetControl.cs | |
DialogueSystemMotionControllerBridge.cs | |
DialogueSystemOotiiBridge.cs | |
► NGUI Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► NGUI HUD Text Support | |
► Scripts | |
NGUIHUDTextBarkUI.cs | |
► NGUI Support | |
► Scripts | |
► Editor | |
NGUIMenuItems.cs | |
► Miscellaneous | |
NGUIButtonKeyTrigger.cs | |
NGUIContinueButtonFastForward.cs | |
NGUISelectorDisplay.cs | |
► NGUI Bark UI | |
NGUIBarkUI.cs | |
NGUIFollowTarget.cs | |
UIBarkRoot.cs | |
► NGUI Dialogue UI | |
► NGUI Dialogue Controls | |
NGUIAlertControls.cs | |
NGUIDialogueControls.cs | |
NGUIDialogueUIControls.cs | |
NGUIQTEControls.cs | |
NGUIResponseButton.cs | |
NGUIResponseMenuControls.cs | |
NGUISubtitleControls.cs | |
NGUITimer.cs | |
NGUIUIRoot.cs | |
NGUIDialogueBarkUI.cs | |
NGUIDialogueUI.cs | |
NGUITextFieldUI.cs | |
► NGUI Quest Log Window | |
NGUIQuestGroupTemplate.cs | |
NGUIQuestLogWindow.cs | |
NGUIQuestTemplate.cs | |
NGUIQuestTitle.cs | |
NGUIQuestTracker.cs | |
NGUIQuestTrackTemplate.cs | |
► PlayMaker Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► PlayMaker Support | |
► Actions | |
► Editor | |
CustomActionEditorBark.cs | |
CustomActionEditorDoesConversationHaveValidEntries.cs | |
CustomActionEditorRunLua.cs | |
CustomActionEditorStartConversation.cs | |
AddDialogueDatabase.cs | |
AddQuest.cs | |
AddQuestEntry.cs | |
ApplyPersistentData.cs | |
ApplySavegameData.cs | |
Bark.cs | |
DecRelationship.cs | |
DeleteQuest.cs | |
DoesConversationHaveValidEntries.cs | |
GetActorName.cs | |
GetAllLuaElements.cs | |
GetCurrentConversationInfo.cs | |
GetLastConversationEnded.cs | |
GetLastConversationStarted.cs | |
GetLocalizedText.cs | |
GetLuaField.cs | |
GetPortraitImage.cs | |
GetQuestAbandonSequence.cs | |
GetQuestCount.cs | |
GetQuestDescription.cs | |
GetQuestEntry.cs | |
GetQuestEntryCount.cs | |
GetQuestEntryState.cs | |
GetQuestState.cs | |
GetRelationship.cs | |
GetStatus.cs | |
GetVariable.cs | |
GetVariableType.cs | |
IncRelationship.cs | |
IsConversationActive.cs | |
IsQuestAbandonable.cs | |
IsQuestTrackingEnabled.cs | |
IsSequencePlaying.cs | |
JumpToEntry.cs | |
LevelWillBeUnloaded.cs | |
LoadGame.cs | |
LoadLevel.cs | |
LuaTableEnum.cs | |
Pause.cs | |
PlayMakerTools.cs | |
PreloadDialogueUI.cs | |
PreloadMasterDatabase.cs | |
RecordPersistentData.cs | |
RecordSavegameData.cs | |
RemoveDialogueDatabase.cs | |
ResetDialogueDatabase.cs | |
ResetPersistentData.cs | |
RunLua.cs | |
SaveGame.cs | |
SelectResponse.cs | |
SendSequencerMessage.cs | |
SetDefaultDialogueDatabase.cs | |
SetDialogueActorPanel.cs | |
SetDialogueUI.cs | |
SetLanguage.cs | |
SetLuaField.cs | |
SetPortrait.cs | |
SetQuestEntryState.cs | |
SetQuestStatus.cs | |
SetQuestTracking.cs | |
SetRelationship.cs | |
SetStatus.cs | |
SetVariable.cs | |
ShowAlert.cs | |
StartConversation.cs | |
StartSequence.cs | |
StopConversation.cs | |
StopSequence.cs | |
SyncBool.cs | |
SyncBoolArray.cs | |
SyncFloat.cs | |
SyncGameObject.cs | |
SyncGameObjectArray.cs | |
SyncInt.cs | |
SyncIntArray.cs | |
SyncQuaternionArray.cs | |
SyncString.cs | |
SyncStringArray.cs | |
SyncVector3.cs | |
SyncVector3Array.cs | |
Unpause.cs | |
UpdateResponses.cs | |
► Scripts | |
► Editor | |
PlayMakerDialogueSystemCategoryIcon.cs | |
PlayMakerMenuItems.cs | |
► Sequencer Commands | |
SequencerCommandFSMEvent.cs | |
DialogueSystemEventsToPlayMaker.cs | |
DialogueSystemPlayMakerLua.cs | |
DialogueSystemPlayMakerTools.cs | |
► plyGame Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► plyGame Support | |
► Example | |
plyGameFeatureDemo.cs | |
► Scripts | |
► Blocks | |
► 01 Conversations | |
DoesConversationHaveValidEntries_plyBlock.cs | |
IsConversationActive_plyBlock.cs | |
StartConversation_plyBlock.cs | |
StopConversation_plyBlock.cs | |
UpdateResponses_plyBlock.cs | |
► 02 Barks | |
Bark_plyBlock.cs | |
► 03 Sequences | |
IsSequencePlaying_plyBlock.cs | |
SequencerMessage_plyBlock.cs | |
StartAndGetSequence_plyBlock.cs | |
StartSequence_plyBlock.cs | |
StopSequence_plyBlock.cs | |
► 04 Quests | |
AddQuest_plyBlock.cs | |
AddQuestEntry_plyBlock.cs | |
DeleteQuest_plyBlock.cs | |
GetQuestAbandonSequence_plyBlock.cs | |
GetQuestDescription_plyBlock.cs | |
GetQuestEntry_plyBlock.cs | |
GetQuestEntryCount_plyBlock.cs | |
GetQuestEntryState_plyBlock.cs | |
GetQuestState_plyBlock.cs | |
IsQuestAbandonable_plyBlock.cs | |
IsQuestTrackingEnabled_plyBlock.cs | |
SetQuestDescription_plyBlock.cs | |
SetQuestEntryState_plyBlock.cs | |
SetQuestState_plyBlock.cs | |
SetQuestTracking_plyBlock.cs | |
► 05 Relationships and Status | |
DecRelationship_plyBlock.cs | |
GetRelationship_plyBlock.cs | |
GetStatus_plyBlock.cs | |
IncRelationship_plyBlock.cs | |
SetRelationship_plyBlock.cs | |
SetStatus_plyBlock.cs | |
► 06 UI | |
PreloadDialogueUI_plyBlock.cs | |
ShowAlert_plyBlock.cs | |
► 07 Dialogue Databases | |
AddDialogueDatabase_plyBlock.cs | |
GetLocalizedText_plyBlock.cs | |
PreloadMasterDatabase_plyBlock.cs | |
RemoveDialogueDatabase_plyBlock.cs | |
ResetMasterDatabase_plyBlock.cs | |
SetDefaultDatabase_plyBlock.cs | |
SetLanguage_plyBlock.cs | |
SetPortrait_plyBlock.cs | |
► 08 Lua | |
GetLuaField_plyBlock.cs | |
GetLuaVariable_plyBlock.cs | |
LevelWillBeUnloaded_plyBlock.cs | |
LuaTableTools.cs | |
RunAndGetLua_plyBlock.cs | |
RunLua_plyBlock.cs | |
SetLuaField_plyBlock.cs | |
SetLuaVariable_plyBlock.cs | |
► 09 Values | |
DialogueDatabase_Value.cs | |
LocalizedTextTable_Value.cs | |
Lua_Value.cs | |
QuestState_Value.cs | |
Sequencer_Value.cs | |
► Conversation Controller | |
ConversationController.cs | |
plyGameBridge.cs | |
► Editor | |
plyGameMenuItems.cs | |
► Events | |
EventHandler_DialogueSystem.cs | |
EventHandler_OnUse_DialogueSystem.cs | |
OnBarkEndEvent.cs | |
OnBarkStartEvent.cs | |
OnConversationCancelledEvent.cs | |
OnConversationEndEvent.cs | |
OnConversationLineCancelledEvent.cs | |
OnConversationLineEvent.cs | |
OnConversationStartEvent.cs | |
OnConversationTimeoutEvent.cs | |
OnSequenceEndEvent.cs | |
OnSequenceStartEvent.cs | |
OnUseEvent.cs | |
► Load Save | |
PersistableDialogueManager.cs | |
► Rewired Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► Rewired Support | |
► Scripts | |
DialogueSystemRewired.cs | |
► RFPS Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► Realistic FPS Prefab Support | |
► Scripts | |
► Editor | |
RealisticFPSPrefabMenuItems.cs | |
DialogueSystemOnPickUpItem.cs | |
FollowFPSPlayer.cs | |
FPSLuaBridge.cs | |
FPSQuestLogWindowHotkey.cs | |
LuaOnDestroy.cs | |
LuaOnPickUpItem.cs | |
PauseAIOnConversation.cs | |
PersistentDeadBody.cs | |
SyncLuaToFPSOnLoadLevel.cs | |
UnregisterNPCOnDestroy.cs | |
► Rog Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► Rog Support | |
► Scripts | |
AI_Pause.cs | |
DialogueActorScript.cs | |
PauseRogOnConversation.cs | |
PauseRogOnQuestLogWindow.cs | |
QuestItem.cs | |
RogLuaFunctions.cs | |
► RPG Kit Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► Devion Inventory Support | |
► Scripts | |
DevionInventoryLua.cs | |
SequencerCommanddgUseTrigger.cs | |
► RPG Kit Support | |
► Scripts | |
► Actions | |
LoadSceneWithSaveSystem.cs | |
RPGKitDialogueSystemData.cs | |
RPGKitLua.cs | |
RPGKitPlayerDialogueActor.cs | |
► RT-Voice Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► RTVoice Support | |
► Scripts | |
► Editor | |
RTVoiceGenerateAudioFilesWindow.cs | |
RTVoiceActor.cs | |
SequencerCommandRTVoiceWait.cs | |
► SALSA LipSync Suite Support | |
► Scripts | |
SequencerCommandEmote.cs | |
SequencerCommandEyesAffinity.cs | |
SequencerCommandEyesBlink.cs | |
SequencerCommandEyesLook.cs | |
SequencerCommandEyesRandom.cs | |
SequencerCommandSALSA.cs | |
► SALSA Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► SALSA LipSync Suite Support | |
► Scripts | |
SequencerCommandEmote.cs | |
SequencerCommandEyesAffinity.cs | |
SequencerCommandEyesBlink.cs | |
SequencerCommandEyesLook.cs | |
SequencerCommandEyesRandom.cs | |
SequencerCommandSALSA.cs | |
► TextSync Support | |
► Scripts | |
ContinueButtonStopTextSyncActor.cs | |
SequencerCommandStopTextSync.cs | |
SequencerCommandTextSync.cs | |
TextSyncActor.cs | |
► SLATE Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► SLATE Support | |
► Scripts | |
► Clips | |
Bark.cs | |
BarkEnhanced.cs | |
Lua.cs | |
SequencerMessage.cs | |
SetQuestState.cs | |
ShowAlert.cs | |
StartConversation.cs | |
StopConversation.cs | |
► Editor | |
StartConversationEditor.cs | |
► Sequencer Commands | |
SequencerCommandSLATE.cs | |
SLATESequencerSettings.cs | |
► TextMeshPro Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► TextMesh Pro Support | |
► Scripts | |
► Bark UI | |
TextMeshProBarkUI.cs | |
TextMeshProBarkUIAnimator.cs | |
TextMeshProBarkUIFader.cs | |
► Common | |
LocalizeTextMeshPro.cs | |
TextMeshProContinueButtonFastForward.cs | |
TextMeshProTypewriterEffect.cs | |
TextToTextMeshPro.cs | |
► Dialogue UI | |
OverrideTextMeshProDialogueControls.cs | |
TextMeshProAlertControls.cs | |
TextMeshProDialogueControls.cs | |
TextMeshProDialogueUI.cs | |
TextMeshProResponseButton.cs | |
TextMeshProResponseMenuControls.cs | |
TextMeshProSubtitleControls.cs | |
► Quest Log Window | |
TextMeshProQuestLogWindow.cs | |
TextMeshProQuestTemplate.cs | |
TextMeshProQuestTemplateAlternateDescriptions.cs | |
TextMeshProQuestTracker.cs | |
TextMeshProQuestTrackTemplate.cs | |
► Selector | |
TextMeshProSelectorDisplay.cs | |
TextMeshProSelectorElements.cs | |
UsableTextMeshPro.cs | |
► TK2D Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► TK2D Support | |
► Scripts | |
► TK2D Bark UI | |
TK2DBarkUI.cs | |
► TK2D Dialogue UI | |
TK2DAlertControls.cs | |
TK2DDialogueControls.cs | |
TK2DDialogueTools.cs | |
TK2DDialogueUI.cs | |
TK2DFader.cs | |
TK2DQTEControls.cs | |
TK2DResponseButton.cs | |
TK2DResponseMenuControls.cs | |
TK2DSubtitleControls.cs | |
TK2DTextFieldUI.cs | |
TK2DTimer.cs | |
TK2DTypewriterEffect.cs | |
TK2DUIRoot.cs | |
► Topdown Kit Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► Topdown Kit Support | |
► Scripts | |
► Editor | |
DialogueSystemTopdownKitMenuItems.cs | |
CommandMenuExtra.cs | |
DialogueSystemSaveData.cs | |
DialogueSystemTopdownKitLua.cs | |
DialogueSystemTopdownKitPlayerBridge.cs | |
► TopDownEngine Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► Inventory Engine Support | |
► Scripts | |
DialogueSystemInventoryEngineMethods.cs | |
DialogueSystemInventoryEventListener.cs | |
InventoryEngineLua.cs | |
LocalizeInventoryDetails.cs | |
PersistentInventory.cs | |
► TopDown Engine Support | |
► Scripts | |
AllowUINavigationDuringConversations.cs | |
DialogueSystemTopDownEventListener.cs | |
PauseTopDownDuringConversations.cs | |
UseOnButtonActivated.cs | |
► UCC Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► Opsive UCC Support | |
► Scripts | |
► Character | |
► Abilities | |
Converse.cs | |
► Interaction | |
DialogueSystemTriggerInteractableTarget.cs | |
► Lua | |
UCCLua.cs | |
► Sequencer Commands | |
SequencerCommanduccLookAt.cs | |
► UFPS Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► UFPS Support | |
► Scripts | |
► Editor | |
FPPlayerLuaBridgeEditor.cs | |
UFPSMenuItems.cs | |
ChangeLevelTrigger.cs | |
DebugUFPSCursor.cs | |
DialogueSystemOnDie.cs | |
FPDontApplyLuaNextLoadLevel.cs | |
FPDontDestroyOnLoad.cs | |
FPFreezePlayer.cs | |
FPInteractableDialogue.cs | |
FPPersistentPlayerData.cs | |
FPPlayerLuaBridge.cs | |
FPSyncLuaPlayerOnConversation.cs | |
FPSyncLuaPlayerOnLoadLevel.cs | |
PauseUFPS.cs | |
► UFPS Mobile Addon Support | |
► Example | |
ConnectDemoMenu.cs | |
► uMMORPG Integration | |
► Assets | |
► uMMORPG | |
► Addons | |
► Dialogue System for Unity Addon | |
► Scripts | |
Database_DialogueSystem.cs | |
DialogueSystem_uMMORPG.cs | |
DialogueSystemLootQuestInfo.cs | |
Monster_DialogueSystem.cs | |
Npc_DialogueSystem.cs | |
Player_DialogueSystem.cs | |
SequencerCommandWarp.cs | |
UINpcDialogue_DialogueSystem.cs | |
► UniStorm Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► UniStorm Support | |
► Scripts | |
UniStormLuaBridge.cs | |
► uSequencer Integration | |
► Assets | |
► Pixel Crushers | |
► Dialogue System | |
► Third Party Support | |
► uSequencer Support | |
► Scripts | |
SequencerCommanduSeq.cs | |
► uSurvival Integration | |
► Assets | |
► uSurvival | |
► Addons | |
► Dialogue System for Unity Addon | |
► Scripts | |
DialogueSystemInteractable.cs | |
PlayerDialogueSystemData.cs | |
SequencerCommandWarp.cs | |
uSurvivalLua.cs | |
uSurvivalSaveLoadDialogueSystem.cs | |
▼ Release2 | |
► Assets | |
► Plugins | |
► Pixel Crushers | |
► Common | |
► Scripts | |
► Editor | |
► Message System | |
MessageEventsEditor.cs | |
► Misc | |
AssetUtility.cs | |
EditorGUIZoomArea.cs | |
EnablePhysics2DMenuItem.cs | |
HelpBoxAttributeDrawer.cs | |
MoreEditorGuiUtility.cs | |
MoreEditorUtility.cs | |
TimedEventEditor.cs | |
TypeUtility.cs | |
► Save System | |
DiskSavedGameDataStorerEditor.cs | |
PlayerPrefsSavedGameDataStorerEditor.cs | |
SaverEditor.cs | |
SaveSystemEditorUtility.cs | |
► Text | |
CSVUtility.cs | |
StringFieldDrawer.cs | |
StringFieldTextAreaAttributeDrawer.cs | |
TextTableEditor.cs | |
TextTableEditorWindow.cs | |
TextTableMassExportImportWindow.cs | |
► UI | |
CheckInputManagerSettings.cs | |
InputDeviceManagerEditor.cs | |
UIDropdownFieldDrawer.cs | |
UILocalizationManagerEditor.cs | |
UITextFieldDrawer.cs | |
► UnityEvents | |
TagMaskDrawer.cs | |
► Message System | |
DataSynchronizer.cs | |
IMessageHandler.cs | |
MessageArgs.cs | |
MessageEvents.cs | |
MessageSystem.cs | |
MessageSystemLogger.cs | |
► Misc | |
AlwaysFaceCamera.cs | |
CheckPhysics2D.cs | |
ComponentUtility.cs | |
CoroutineUtility.cs | |
CursorControl.cs | |
DictionaryExtensions.cs | |
Dimension.cs | |
DontDestroyGameObject.cs | |
EnableOnStart.cs | |
GameObjectUtility.cs | |
GameTime.cs | |
HelpBoxAttribute.cs | |
InstantiatePrefabs.cs | |
ListExtensions.cs | |
LODManager.cs | |
MoreGizmos.cs | |
MorePhysics2D.cs | |
Pool.cs | |
RectExtensions.cs | |
RuntimeTypeUtility.cs | |
SafeConvert.cs | |
SceneNotifier.cs | |
ScriptableObjectUtility.cs | |
Tweener.cs | |
► Save System | |
► Misc | |
AutoSaveLoad.cs | |
SavedGameData.cs | |
SaveSystemEvents.cs | |
SaveSystemMethods.cs | |
SaveSystemTestMenu.cs | |
ScenePortal.cs | |
SceneValidationMode.cs | |
► Savers | |
ActiveSaver.cs | |
AnimatorSaver.cs | |
DestructibleSaver.cs | |
EnabledSaver.cs | |
MultiActiveSaver.cs | |
MultiEnabledSaver.cs | |
PositionSaver.cs | |
Saver.cs | |
► Serializers | |
► Binary | |
BinaryDataSerializer.cs | |
QuaternionSerializationSurrogate.cs | |
Vector3SerializationSurrogate.cs | |
DataSerializer.cs | |
JsonDataSerializer.cs | |
► Spawning | |
SpawnedObject.cs | |
SpawnedObjectList.cs | |
SpawnedObjectManager.cs | |
► Storers | |
DiskSavedGameDataStorer.cs | |
EncryptionUtility.cs | |
PlayerPrefsSavedGameDataStorer.cs | |
SavedGameDataStorer.cs | |
► Transitions | |
LoadingScreenProgressBar.cs | |
SceneTransitionManager.cs | |
StandardSceneTransitionManager.cs | |
SaveSystem.cs | |
► Text | |
EncodingType.cs | |
GlobalTextTable.cs | |
StringAsset.cs | |
StringField.cs | |
StringFieldTextAreaAttribute.cs | |
TextTable.cs | |
► UI | |
DeselectPreviousOnPointerEnter.cs | |
IEventSystemUser.cs | |
InputActionRegistry.cs | |
InputDeviceManager.cs | |
InputDeviceMethods.cs | |
KeepRectTransformOnscreen.cs | |
LocalizedFonts.cs | |
LocalizeUI.cs | |
SetEventSystem.cs | |
SetLocalizedFont.cs | |
ShowCursorWhileEnabled.cs | |
UIAnimatorMonitor.cs | |
UIButtonKeyTrigger.cs | |
UIDropdownField.cs | |
UIInputField.cs | |
UILocalizationManager.cs | |
UIPanel.cs | |
UIScrollbarEnabler.cs | |
UITextColor.cs | |
UITextField.cs | |
UIUtility.cs | |
► UnityEvents | |
CollisionEvent.cs | |
DisappearEvent.cs | |
ParameterEvents.cs | |
TagMask.cs | |
TagMaskEvent.cs | |
TimedEvent.cs | |
TriggerEvent.cs | |
► Templates | |
SaverTemplate.cs | |
► Wrappers | |
► Editor | |
► Text | |
StringAssetMenu.cs | |
TextTableAssetMenu.cs | |
► Message System | |
DataSynchronizer.cs | |
MessageEvents.cs | |
MessageSystemLogger.cs | |
► Misc | |
AlwaysFaceCamera.cs | |
CheckPhysics2D.cs | |
DontDestroyGameObject.cs | |
EditorNote.cs | |
EnableOnStart.cs | |
InstantiatePrefabs.cs | |
LODManager.cs | |
► Save System | |
► Misc | |
AutoSaveLoad.cs | |
SaveSystemEvents.cs | |
SaveSystemMethods.cs | |
SaveSystemTestMenu.cs | |
ScenePortal.cs | |
► Savers | |
ActiveSaver.cs | |
AnimatorSaver.cs | |
DestructibleSaver.cs | |
EnabledSaver.cs | |
MultiActiveSaver.cs | |
MultiEnabledSaver.cs | |
PositionSaver.cs | |
► Serializers | |
► Binary | |
BinaryDataSerializer.cs | |
JsonDataSerializer.cs | |
► Spawning | |
SpawnedObject.cs | |
SpawnedObjectList.cs | |
SpawnedObjectManager.cs | |
► Storers | |
DiskSavedGameDataStorer.cs | |
PlayerPrefsSavedGameDataStorer.cs | |
► Transitions | |
LoadingScreenProgressBar.cs | |
StandardSceneTransitionManager.cs | |
SaveSystem.cs | |
► Text | |
GlobalTextTable.cs | |
StringAsset.cs | |
TextTable.cs | |
► UI | |
DeselectPreviousOnPointerEnter.cs | |
InputActionRegistry.cs | |
InputDeviceManager.cs | |
InputDeviceMethods.cs | |
KeepRectTransformOnscreen.cs | |
LocalizedFonts.cs | |
LocalizeUI.cs | |
SetEventSystem.cs | |
SetLocalizedFont.cs | |
ShowCursorWhileEnabled.cs | |
UIButtonKeyTrigger.cs | |
UILocalizationManager.cs | |
UIPanel.cs | |
UIScrollbarEnabler.cs | |
UITextColor.cs | |
► UnityEvents | |
CollisionEvent.cs | |
DisappearEvent.cs | |
TimedEvent.cs | |
TriggerEvent.cs | |
► Dialogue System | |
► Demo | |
► Scenes | |
► New Input System | |
DemoInputControls.cs | |
DemoInputRegistration.cs | |
► Scripts | |
► Demo Scripts | |
DemoMenu.cs | |
DieOnTakeDamage.cs | |
NavigateOnMouseClick.cs | |
SimpleController.cs | |
SmoothCameraWithBumper.cs | |
► Editor | |
► Dialogue Editor | |
► ConversationTemplates | |
DialogueEditorWindowConversationTemplates.cs | |
► Export | |
ChatMapperExporter.cs | |
CSVExporter.cs | |
LanguageTextExporter.cs | |
ProofreadingExporter.cs | |
ScreenplayExporter.cs | |
VoiceoverScriptExporter.cs | |
► Nodes | |
DialogueEditorWindowConversationNodeEditor.cs | |
DialogueEditorWindowConversationNodeEditorAutoArrange.cs | |
DialogueEditorWindowConversationNodeEditorBase.cs | |
DialogueEditorWindowConversationNodeEditorTopControls.cs | |
AssetFoldouts.cs | |
DialogueDatabaseEditor.cs | |
DialogueEditorVariableView.cs | |
DialogueEditorWindow.cs | |
DialogueEditorWindowActorSection.cs | |
DialogueEditorWindowAssetLists.cs | |
DialogueEditorWindowAssetSection.cs | |
DialogueEditorWindowConversationSection.cs | |
DialogueEditorWindowDatabaseIssuesCheckSection.cs | |
DialogueEditorWindowDatabaseSection.cs | |
DialogueEditorWindowDatabaseStatsSection.cs | |
DialogueEditorWindowDelegates.cs | |
DialogueEditorWindowDialogueTreeSearchBar.cs | |
DialogueEditorWindowDialogueTreeSection.cs | |
DialogueEditorWindowFieldMultinodeSection.cs | |
DialogueEditorWindowFieldsSection.cs | |
DialogueEditorWindowGUIStyles.cs | |
DialogueEditorWindowItemSection.cs | |
DialogueEditorWindowLanguageList.cs | |
DialogueEditorWindowLocalization.cs | |
DialogueEditorWindowLocationSection.cs | |
DialogueEditorWindowMain.cs | |
DialogueEditorWindowNoAI.cs | |
DialogueEditorWindowPrefs.cs | |
DialogueEditorWindowReorderIDs.cs | |
DialogueEditorWindowTemplateSection.cs | |
DialogueEditorWindowUndo.cs | |
DialogueEditorWindowUpdateTemplateSection.cs | |
DialogueEditorWindowVariableSection.cs | |
DialogueEditorWindowWatchSection.cs | |
Toolbar.cs | |
VariableViewWindow.cs | |
► Edit Mode Player | |
EditModePlayerWindow.cs | |
► Fields | |
► Base | |
CustomFieldType_Actor.cs | |
CustomFieldType_Boolean.cs | |
CustomFieldType_Files.cs | |
CustomFieldType_Item.cs | |
CustomFieldType_Localization.cs | |
CustomFieldType_Location.cs | |
CustomFieldType_Number.cs | |
CustomFieldType_QuestState.cs | |
CustomFieldType_Text.cs | |
► Examples | |
CustomFieldType_SceneType.cs | |
CustomFieldType.cs | |
CustomFieldTypeService.cs | |
► Inspectors | |
► Barks | |
BarkGroupManagerEditor.cs | |
► LocalizedText | |
LocalizedTextTableEditor.cs | |
► Manager | |
DialogueSystemControllerEditor.cs | |
DialogueSystemControllerHierarchyIcon.cs | |
► MVC | |
DialogueActorEditor.cs | |
SequencerShortcutsEditor.cs | |
► Quests | |
StandardUIQuestTrackerEditor.cs | |
► Save System | |
PersistentActiveDataEditor.cs | |
PersistentActiveDataMultipleEditor.cs | |
► Triggers | |
► Legacy | |
AlertTriggerEditor.cs | |
BarkOnDialogueEventEditor.cs | |
BarkTriggerEditor.cs | |
ConversationTriggerEditor.cs | |
LuaOnDialogueEventEditor.cs | |
LuaTriggerEditor.cs | |
QuestTriggerEditor.cs | |
SendMessageOnDialogueEventEditor.cs | |
SequenceTriggerEditor.cs | |
SetActiveOnDialogueEventEditor.cs | |
SetAnimationOnDialogueEventEditor.cs | |
SetAnimatorStateOnDialogueEventEditor.cs | |
SetComponentEnabledOnDialogueEventEditor.cs | |
SetEnabledOnDialogueEventEditor.cs | |
SetQuestStateOnDialogueEventEditor.cs | |
StartConversationOnDialogueEventEditor.cs | |
StartSequenceOnDialogueEventEditor.cs | |
ActorPicker.cs | |
ActorPopupDrawer.cs | |
BarkOnIdleEditor.cs | |
ConditionEditor.cs | |
ConditionObserverEditor.cs | |
ConditionPropertyDrawer.cs | |
ConversationPicker.cs | |
ConversationPopupDrawer.cs | |
DialogueEntryPicker.cs | |
DialogueEntryPopupDrawer.cs | |
DialogueSystemTriggerEditor.cs | |
DialogueSystemTriggerEventDrawer.cs | |
DialogueTriggerEventDrawer.cs | |
ItemPicker.cs | |
ItemPopupDrawer.cs | |
LocationPopupDrawer.cs | |
QuestConditionPropertyDrawer.cs | |
QuestEntryPopupDrawer.cs | |
QuestPicker.cs | |
QuestPopupDrawer.cs | |
QuestStateDrawer.cs | |
ReferenceDatabaseDialogueEventEditor.cs | |
VariablePicker.cs | |
VariablePopupDrawer.cs | |
► Options | |
► Timeline | |
BarkDrawer.cs | |
ContinueConversationBehaviourDrawer.cs | |
PlaySequenceBehaviourDrawer.cs | |
RunLuaBehaviourDrawer.cs | |
SequencerMessageBehaviourDrawer.cs | |
SetQuestStateBehaviourDrawer.cs | |
ShowAlertBehaviourDrawer.cs | |
StartConversationBehaviourDrawer.cs | |
► Tools | |
► Camera Angle Editor | |
CameraAngleEditor.cs | |
► Importers | |
► Arcweave | |
ArcweaveImporterWindow.cs | |
ArcweaveImporterWindowDisabled.cs | |
► Articy | |
► Schemas | |
► Articy 1.4 | |
Articy_1_4_EditorTools.cs | |
► Articy 2.2 | |
Articy_2_2_EditorTools.cs | |
► Articy 2.4 | |
Articy_2_4_EditorTools.cs | |
► Articy 3.1 | |
Articy_3_1_EditorTools.cs | |
► Articy 4.0 | |
Articy_4_0_EditorTools.cs | |
ArticyConverterWindow.cs | |
ArticyConverterWindowDisabled.cs | |
ArticyEditorTools.cs | |
ArticySchemaEditorTools.cs | |
ConverterPrefsEditorTools.cs | |
► Aurora | |
AuroraConverterPrefs.cs | |
AuroraConverterWindow.cs | |
AuroraConverterWindowDisabled.cs | |
AuroraPredefinedTokens.cs | |
Dlg.cs | |
Jrl.cs | |
► Celtx | |
CeltxConverterWindow.cs | |
CeltxConverterWindowDisabled.cs | |
► Celtx3 | |
CeltxConverterWindow.cs | |
CeltxConverterWindowDisabled.cs | |
► Chat Mapper | |
ChatMapperConverter.cs | |
► CSV | |
CSVConverterWindow.cs | |
► JSON | |
JsonImportWindow.cs | |
► Twine | |
TwineImportWindow.cs | |
TwineImportWindowDisabled.cs | |
► Yarn | |
YarnBuiltInOperatorEnum.cs | |
YarnConverter.cs | |
YarnConverterWindow.cs | |
YarnConverterWindowDisabled.cs | |
YarnEnumExtensions.cs | |
YarnExpression.cs | |
YarnProject.cs | |
YarnStatementType.cs | |
► Yarn2 | |
► ANTLR | |
► generated_src | |
PixelCrushersYarnSpinnerLexer.cs | |
PixelCrushersYarnSpinnerParser.cs | |
PixelCrushersYarnSpinnerParserBaseListener.cs | |
PixelCrushersYarnSpinnerParserListener.cs | |
PixelCrushersIndentAwareLexer.cs | |
Yarn2ImporterWindow.cs | |
Yarn2ImporterWindowDisabled.cs | |
YarnCommandTextSplitter.cs | |
YarnImporterProject.cs | |
YarnImporterProjectReader.cs | |
YarnImporterProjectWriter.cs | |
AbstractConverterWindow.cs | |
► Localization Tool | |
LocalizationToolsWindow.cs | |
LocalizationToolsWindowPrefs.cs | |
► Renamer | |
DialogueSystemAssetRenamerUtility.cs | |
DialogueSystemAssetRenamerWindow.cs | |
► Setup Wizards | |
DialogueManagerWizard.cs | |
NPCSetupWizard.cs | |
PlayerSetupWizard.cs | |
WelcomeWindow.cs | |
► Unique ID Tool | |
UniqueIDWindow.cs | |
UniqueIDWindowPrefs.cs | |
► Updater | |
DialogueSystem1xTo2xUpdater.cs | |
DialogueSystemMenuItems.cs | |
ScriptingSymbolNames.cs | |
► UI | |
► Standard UI | |
► Dialogue UI | |
StandardUIMenuPanelEditor.cs | |
StandardUISubtitlePanelEditor.cs | |
► Selector UI | |
SelectorUseStandardUIElementsEditor.cs | |
► Utility | |
► RelationsInspector | |
RelationsInspectorLink.cs | |
BitMaskDrawer.cs | |
DialogueDatabaseEditorTools.cs | |
DialogueEditorStyles.cs | |
EditorTools.cs | |
EditorWindowTools.cs | |
EditorZoomArea.cs | |
LuaConditionsWizardDrawer.cs | |
LuaConditionWizard.cs | |
LuaScriptWizard.cs | |
LuaScriptWizardDrawer.cs | |
LuaWizardBase.cs | |
SequenceEditorTools.cs | |
TemplateTools.cs | |
► Importers | |
► Arcweave | |
ArcweaveImporter.cs | |
ArcweaveLua.cs | |
ArcweaveProject.cs | |
► Articy | |
► Schemas | |
► Articy 1.4 | |
Articy_1_4_Tools.cs | |
XmlContentExport_FullProject_1_4.cs | |
► Articy 2.2 | |
Articy_2_2_Tools.cs | |
XmlContentExport_FullProject_2_2.cs | |
► Articy 2.4 | |
Articy_2_4_Tools.cs | |
XmlContentExport_FullProject_2_4.cs | |
► Articy 3.1 | |
Articy_3_1_Tools.cs | |
XmlContentExport_FullProject_3_1.cs | |
► Articy 4.0 | |
Articy_4_0_Tools.cs | |
XmlContentExport_FullProject_4_0.cs | |
ArticyConverter.cs | |
ArticyData.cs | |
ArticyLuaFunctions.cs | |
ArticySchemaTools.cs | |
ArticyTools.cs | |
ConversionSetting.cs | |
ConversionSettings.cs | |
ConverterPrefs.cs | |
► Aurora | |
NWNUtility.cs | |
► Celtx | |
CeltxData.cs | |
CeltxDataRaw.cs | |
CeltxFields.cs | |
CeltxToDialogueDatabase.cs | |
► Celtx3 | |
CeltxCondition.cs | |
CeltxFields.cs | |
CeltxGem3ToDialogueDatabase.cs | |
► Chat Mapper | |
ChatMapperUtility.cs | |
► Localization Import | |
DialogueDatabaseLocalizationImporter.cs | |
► Twine | |
TwineImporter.cs | |
TwineStory.cs | |
► Yarn2 | |
YarnCustomCommands.cs | |
YarnEnumDomain.cs | |
► Lua | |
► Lua Interpreter | |
► Chunk | |
Assignment.cs | |
BreakStmt.cs | |
Chunk.cs | |
DoStmt.cs | |
ExprStmt.cs | |
ForInStmt.cs | |
ForStmt.cs | |
Function.cs | |
IfStmt.cs | |
LocalFunc.cs | |
LocalVar.cs | |
RepeatStmt.cs | |
ReturnStmt.cs | |
Statement.cs | |
WhileStmt.cs | |
► Expr | |
Access.cs | |
BaseExpr.cs | |
BoolLiteral.cs | |
Expr.cs | |
FunctionBody.cs | |
FunctionCall.cs | |
FunctionValue.cs | |
GroupExpr.cs | |
KeyAccess.cs | |
MethodCall.cs | |
NameAccess.cs | |
NilLiteral.cs | |
NumberLiteral.cs | |
Operation.cs | |
OperatorExpr.cs | |
OperTable.cs | |
PrimaryExpr.cs | |
StringLiteral.cs | |
TableConstructor.cs | |
Term.cs | |
VariableArg.cs | |
VarName.cs | |
► Extra | |
LuaInterpreterExtensions.cs | |
Tuple.cs | |
► LuaLibrary | |
BaseLib.cs | |
FileLib.cs | |
IOLib.cs | |
MathLib.cs | |
OSLib.cs | |
StringLib.cs | |
TableLib.cs | |
► LuaValue | |
LuaBoolean.cs | |
LuaError.cs | |
LuaFunction.cs | |
LuaMethodFunction.cs | |
LuaMultiValue.cs | |
LuaNil.cs | |
LuaNumber.cs | |
LuaString.cs | |
LuaTable.cs | |
LuaUserdata.cs | |
LuaValue.cs | |
► Parser | |
► Syntax | |
Access.cs | |
Args.cs | |
Assignment.cs | |
BaseExpr.cs | |
BoolLiteral.cs | |
BreakStmt.cs | |
Chunk.cs | |
DoStmt.cs | |
ElseifBlock.cs | |
Expr.cs | |
ExprStmt.cs | |
Field.cs | |
ForInStmt.cs | |
ForStmt.cs | |
Function.cs | |
FunctionBody.cs | |
FunctionCall.cs | |
FunctionName.cs | |
FunctionValue.cs | |
GroupExpr.cs | |
IfStmt.cs | |
ItemValue.cs | |
KeyAccess.cs | |
KeyValue.cs | |
LocalFunc.cs | |
LocalVar.cs | |
MethodCall.cs | |
NameAccess.cs | |
NameValue.cs | |
NilLiteral.cs | |
NumberLiteral.cs | |
OperatorExpr.cs | |
ParamList.cs | |
PrimaryExpr.cs | |
RepeatStmt.cs | |
ReturnStmt.cs | |
Statement.cs | |
StringLiteral.cs | |
TableConstructor.cs | |
Term.cs | |
Var.cs | |
VariableArg.cs | |
VarName.cs | |
WhileStmt.cs | |
Parser.cs | |
ParserInput.cs | |
TextInput.cs | |
TextParserCommon.cs | |
LuaInterpreter.cs | |
► Lua Utility | |
CommonLibraryLua.cs | |
LuaConsole.cs | |
LuaWatchItem.cs | |
LuaWatchList.cs | |
► Lua Wrapper | |
► Lua Interpreter | |
Lua.cs | |
LuaTableWrapper.cs | |
► NLua | |
NLua_Lua.cs | |
NLua_LuaTableWrapper.cs | |
► Manager | |
ActiveConversationRecord.cs | |
AssetBundleManager.cs | |
DialogueManager.cs | |
DialogueSystemController.cs | |
DialogueSystemEvents.cs | |
DialogueSystemMessages.cs | |
ExtraDatabases.cs | |
Localization.cs | |
LuaWatchers.cs | |
PersistentDataSettings.cs | |
► MVC | |
► Actor | |
► Override | |
OverrideDialogueUI.cs | |
OverrideDisplaySettings.cs | |
OverrideUIBase.cs | |
ActorSubtitleColor.cs | |
DefaultCameraAngle.cs | |
DialogueActor.cs | |
OverrideActorName.cs | |
► Controller | |
BarkController.cs | |
ConversationController.cs | |
► Model | |
► Data | |
► Chat Mapper | |
ChatMapperProject.cs | |
ChatMapperToDialogueDatabase.cs | |
► Utility | |
CharacterTypeUtility.cs | |
ConditionPriorityUtility.cs | |
DatabaseMerger.cs | |
DatabaseUtility.cs | |
LinkUtility.cs | |
Template.cs | |
Actor.cs | |
Asset.cs | |
CharacterType.cs | |
ConditionPriority.cs | |
Conversation.cs | |
ConversationOverrideDisplaySettings.cs | |
DialogueDatabase.cs | |
DialogueEntry.cs | |
DialogueEntrySortMode.cs | |
DialogueSystemFields.cs | |
DialogueSystemSceneEvents.cs | |
EmphasisSetting.cs | |
EntryGroup.cs | |
EntrytagFormat.cs | |
Field.cs | |
FieldType.cs | |
Item.cs | |
Link.cs | |
Location.cs | |
Variable.cs | |
► Logic | |
► DB | |
DatabaseManager.cs | |
DatabaseResetOptions.cs | |
DialogueLua.cs | |
NLua_DialogueLua.cs | |
► Model | |
ConversationModel.cs | |
► Shared | |
CharacterInfo.cs | |
ConversationState.cs | |
Response.cs | |
Subtitle.cs | |
► Text | |
Emphasis.cs | |
FormattedText.cs | |
► Sequencer | |
► Commands | |
SequencerCommand.cs | |
SequencerCommandAnimation.cs | |
SequencerCommandAnimatorFloat.cs | |
SequencerCommandAnimatorLayer.cs | |
SequencerCommandAnimatorPlayWait.cs | |
SequencerCommandAudioWait.cs | |
SequencerCommandAudioWaitOnce.cs | |
SequencerCommandAudioWWW.cs | |
SequencerCommandCamera.cs | |
SequencerCommandDelay.cs | |
SequencerCommandFade.cs | |
SequencerCommandLiveCamera.cs | |
SequencerCommandLoadLevel.cs | |
SequencerCommandLookAt.cs | |
SequencerCommandMoveTo.cs | |
SequencerCommandQTE.cs | |
SequencerCommandSetTimeout.cs | |
SequencerCommandSwitchCamera.cs | |
SequencerCommandTextInput.cs | |
SequencerCommandVoice.cs | |
SequencerCommandWaitForMessage.cs | |
SequencerCommandZoom2D.cs | |
QueuedSequencerCommand.cs | |
SequenceParser.cs | |
Sequencer.cs | |
SequencerKeywords.cs | |
SequencerMessages.cs | |
SequencerShortcuts.cs | |
SequencerTools.cs | |
► View | |
► Bark | |
BarkDialogueUI.cs | |
BarkGroupManager.cs | |
BarkGroupMember.cs | |
IBarkUI.cs | |
TextlessBarkUI.cs | |
► Dialogue | |
IDialogueUI.cs | |
ITextFieldUI.cs | |
ResponseButtonAlignment.cs | |
SelectedResponseEventArgs.cs | |
► Shared | |
DisplaySettings.cs | |
InputTrigger.cs | |
► View | |
ConversationView.cs | |
► Options | |
► Cinemachine | |
► Sequencer Commands | |
SequencerCommandCinemachinePriority.cs | |
SequencerCommandCinemachineTarget.cs | |
SequencerCommandCinemachineZoom.cs | |
► Triggers | |
CinemachineCameraPriorityOnDialogueEvent.cs | |
► Timeline | |
► Playables | |
► Bark | |
BarkBehaviour.cs | |
BarkClip.cs | |
BarkMixerBehaviour.cs | |
BarkTrack.cs | |
► Continue | |
ContinueConversationBehaviour.cs | |
ContinueConversationClip.cs | |
ContinueConversationTrack.cs | |
ConversationContinueMixerBehaviour.cs | |
► Conversation | |
ConversationMixerBehaviour.cs | |
ConversationTrack.cs | |
StartConversationBehaviour.cs | |
StartConversationClip.cs | |
► PlaySequence | |
PlaySequenceBehaviour.cs | |
PlaySequenceClip.cs | |
PlaySequenceMixerBehaviour.cs | |
PlaySequenceTrack.cs | |
► QuestState | |
QuestStateMixerBehaviour.cs | |
QuestStateTrack.cs | |
SetQuestStateBehaviour.cs | |
SetQuestStateClip.cs | |
► RunLua | |
RunLuaBehaviour.cs | |
RunLuaClip.cs | |
RunLuaMixerBehaviour.cs | |
RunLuaTrack.cs | |
► SequencerMessage | |
SequencerMessageBehaviour.cs | |
SequencerMessageClip.cs | |
SequencerMessageMixerBehaviour.cs | |
SequencerMessageTrack.cs | |
► ShowAlert | |
AlertMixerBehaviour.cs | |
AlertTrack.cs | |
ShowAlertBehaviour.cs | |
ShowAlertClip.cs | |
► Utility | |
PreviewUI.cs | |
► Sequencer | |
SequencerCommandTimeline.cs | |
► Triggers | |
TimelineTrigger.cs | |
► Quests | |
IncrementOnDestroy.cs | |
QuestGroupRecord.cs | |
QuestLog.cs | |
QuestLogWindow.cs | |
QuestLogWindowHotkey.cs | |
QuestState.cs | |
QuestStateDispatcher.cs | |
QuestStateIndicator.cs | |
QuestStateListener.cs | |
► Save System | |
ConversationStateSaver.cs | |
DialogueSystemSaver.cs | |
GameSaver.cs | |
LevelManager.cs | |
PersistentActiveData.cs | |
PersistentActiveDataMultiple.cs | |
PersistentDataManager.cs | |
PersistentDestructible.cs | |
PersistentPositionData.cs | |
► Triggers | |
► Interaction | |
ProximitySelector.cs | |
SelectionDelegates.cs | |
Selector.cs | |
SelectorFollowTarget.cs | |
Usable.cs | |
► Triggers | |
► Legacy | |
AlertTrigger.cs | |
BarkStarter.cs | |
BarkTrigger.cs | |
ConversationStarter.cs | |
ConversationTrigger.cs | |
DialogueEventStarter.cs | |
DialogueTriggerEvent.cs | |
LuaTrigger.cs | |
PauseGameOnConversation.cs | |
QuestTrigger.cs | |
SequenceStarter.cs | |
SequenceTrigger.cs | |
► OnEvent | |
ActOnDialogueEvent.cs | |
BarkOnDialogueEvent.cs | |
DialogueEvent.cs | |
LuaOnDialogueEvent.cs | |
SendMessageOnDialogueEvent.cs | |
SetActiveOnDialogueEvent.cs | |
SetAnimationOnDialogueEvent.cs | |
SetAnimatorStateOnDialogueEvent.cs | |
SetComponentEnabledOnDialogueEvent.cs | |
SetEnabledOnDialogueEvent.cs | |
SetQuestStateOnDialogueEvent.cs | |
ShowCursorOnConversation.cs | |
StartConversationOnDialogueEvent.cs | |
StartSequenceOnDialogueEvent.cs | |
StopConversationIfTooFar.cs | |
BarkOnIdle.cs | |
Condition.cs | |
ConditionObserver.cs | |
DialogueSystemTrigger.cs | |
DialogueSystemTriggerEvent.cs | |
RangeTrigger.cs | |
► UI | |
► Abstract | |
► Bark | |
AbstractBarkUI.cs | |
► Dialogue | |
AbstractDialogueUI.cs | |
AbstractDialogueUIControls.cs | |
AbstractUIAlertControls.cs | |
AbstractUIControls.cs | |
AbstractUIQTEControls.cs | |
AbstractUIResponseMenuControls.cs | |
AbstractUIRoot.cs | |
AbstractUISubtitleControls.cs | |
CanvasDialogueUI.cs | |
► Selector | |
AbstractUsableUI.cs | |
► Legacy | |
► Bark | |
UnityBarkUI.cs | |
UnityBarkUIOnGUI.cs | |
► Dialogue | |
► Controls | |
UnityAlertControls.cs | |
UnityDialogueControls.cs | |
UnityDialogueUIControls.cs | |
UnityQTEControls.cs | |
UnityResponseMenuControls.cs | |
UnitySubtitleControls.cs | |
UnityUIRoot.cs | |
UnityDialogueUI.cs | |
UnityTextFieldUI.cs | |
► GUI Controls | |
► Effects | |
AudioEffect.cs | |
ContinueButtonFastForward.cs | |
FadeEffect.cs | |
FlashEffect.cs | |
GUIEffect.cs | |
GUIEffectTrigger.cs | |
SlideEffect.cs | |
TimerEffect.cs | |
TypewriterEffect.cs | |
► ScaledRect | |
ScaledRect.cs | |
ScaledRectAlignment.cs | |
ScaledValue.cs | |
ValueScale.cs | |
► Tools | |
AutoSize.cs | |
Fit.cs | |
ImageAnimation.cs | |
Navigation.cs | |
TextStyle.cs | |
UnityGUITools.cs | |
GUIButton.cs | |
GUIControl.cs | |
GUIImage.cs | |
GUIImageParams.cs | |
GUILabel.cs | |
GUIProgressBar.cs | |
GUIRoot.cs | |
GUIScrollView.cs | |
GUITextField.cs | |
GUIVisibleControl.cs | |
GUIWindow.cs | |
► Quest | |
QuestTracker.cs | |
UnityGUIQuestLogWindow.cs | |
► Standard | |
► Bark | |
StandardBarkUI.cs | |
► Dialogue | |
► Panel Numbers | |
MenuPanelNumber.cs | |
PanelNumberUtility.cs | |
SubtitlePanelNumber.cs | |
► SMS | |
SMSDialogueUI.cs | |
BringSubtitlePanelToFrontOnFocus.cs | |
IStandardDialogueUI.cs | |
StandardDialogueUI.cs | |
StandardUIAlertControls.cs | |
StandardUIDialogueControls.cs | |
StandardUIInputField.cs | |
StandardUIMenuPanel.cs | |
StandardUIQTEControls.cs | |
StandardUIResponseButton.cs | |
StandardUIResponseMenuControls.cs | |
StandardUIRoot.cs | |
StandardUISubtitleControls.cs | |
StandardUISubtitlePanel.cs | |
StandardUITimer.cs | |
► Effects | |
StandardUIColorText.cs | |
StandardUIContinueButtonFastForward.cs | |
StandardUIIgnorePauseCodes.cs | |
► Quest | |
► Common | |
StandardUIButtonTemplate.cs | |
StandardUIContainerTemplate.cs | |
StandardUIContentTemplate.cs | |
StandardUIFoldoutTemplate.cs | |
StandardUIInstancedContentManager.cs | |
StandardUITextTemplate.cs | |
StandardUIToggleTemplate.cs | |
StandardUIQuestLogWindow.cs | |
StandardUIQuestTemplateAlternateDescriptions.cs | |
StandardUIQuestTitleButtonTemplate.cs | |
StandardUIQuestTracker.cs | |
StandardUIQuestTrackTemplate.cs | |
► Selector | |
SelectorUseStandardUIElements.cs | |
StandardUISelectorElements.cs | |
StandardUsableUI.cs | |
► TextMesh | |
LocalizeTextMesh.cs | |
► UIToolkit | |
► Dialogue | |
UIToolkitAlertElements.cs | |
UIToolkitDialogueElements.cs | |
UIToolkitDialogueUI.cs | |
UIToolkitQTEElements.cs | |
UIToolkitResponseMenuElements.cs | |
UIToolkitRootElements.cs | |
UIToolkitSubtitleElements.cs | |
► Unity UI | |
► Bark | |
UnityUIBarkUI.cs | |
► Dialogue | |
► Portraits | |
AnimatedPortrait.cs | |
UseAnimatedPortraits.cs | |
OverrideUnityUIDialogueControls.cs | |
UnityUIAlertControls.cs | |
UnityUIBarkSubtitleDialogueUI.cs | |
UnityUIDialogueControls.cs | |
UnityUIDialogueUI.cs | |
UnityUIQTEControls.cs | |
UnityUIResponseButton.cs | |
UnityUIResponseMenuControls.cs | |
UnityUIRoot.cs | |
UnityUISubtitleControls.cs | |
UnityUITextFieldUI.cs | |
UnityUITimer.cs | |
► Effects | |
LocalizeUIText.cs | |
UnityUIContinueButtonFastForward.cs | |
UpdateLocalizedUITexts.cs | |
► Quest | |
UnityUIQuestGroupTemplate.cs | |
UnityUIQuestLogWindow.cs | |
UnityUIQuestTemplate.cs | |
UnityUIQuestTemplateAlternateDescriptions.cs | |
UnityUIQuestTitle.cs | |
UnityUIQuestTracker.cs | |
UnityUIQuestTrackTemplate.cs | |
► Selector | |
UnityUISelectorDisplay.cs | |
UnityUISelectorElements.cs | |
UsableUnityUI.cs | |
► Utility | |
AbstractTypewriterEffect.cs | |
ConversationControl.cs | |
PreloadActorPortraits.cs | |
QueuedUIAlert.cs | |
TextMeshProTypewriterEffect.cs | |
TypewriterUtility.cs | |
UIAnimationTransitions.cs | |
UIAutonumberSettings.cs | |
UIButtonKeyTrigger.cs | |
UIShowHideController.cs | |
UITools.cs | |
UIVisibility.cs | |
UnityUIColorText.cs | |
UnityUIIgnorePauseCodes.cs | |
UnityUIScrollbarEnabler.cs | |
UnityUITypewriterEffect.cs | |
► Utility | |
► Attributes | |
ActorPopupAttribute.cs | |
ConversationPopupAttribute.cs | |
DialogueEntryPopupAttribute.cs | |
DialogueSystemTriggerEventAttribute.cs | |
DialogueTriggerEventAttribute.cs | |
ItemPopupAttribute.cs | |
LocationPopupAttribute.cs | |
LuaConditionsWizardAttribute.cs | |
LuaScriptWizardAttribute.cs | |
QuestEntryPopupAttribute.cs | |
QuestPopupAttribute.cs | |
QuestStateAttribute.cs | |
VariablePopupAttribute.cs | |
AlwaysFaceCamera.cs | |
BitMaskAttribute.cs | |
ConversationLogger.cs | |
ConversationPositionStack.cs | |
CustomLuaFunctionInfo.cs | |
DialogueDebug.cs | |
DialogueTime.cs | |
EncodingType.cs | |
LocalizedTextTable.cs | |
LuaNetworkCommands.cs | |
SequencerCommandGroupAttribute.cs | |
SymbolExtensions.cs | |
Toggle.cs | |
ToggleUtility.cs | |
Tools.cs | |
► Templates | |
► Scripts | |
► Aurora | |
TemplateNWScript.cs | |
► Editor | |
ConverterWindowTemplate.cs | |
CustomFieldType_Conversation.cs | |
CustomFieldType_TemplateType.cs | |
PersistentDataTemplate.cs | |
SequencerCommandTemplate.cs | |
TemplateBarkUI.cs | |
TemplateCustomLua.cs | |
TemplateDialogueUI.cs | |
TemplateQuestLogWindow.cs | |
TemplateTextFieldUI.cs | |
► Wrappers | |
► Demo | |
DemoMenu.cs | |
DieOnTakeDamage.cs | |
NavigateOnMouseClick.cs | |
SimpleController.cs | |
SmoothCameraWithBumper.cs | |
► Deprecated | |
► Legacy GUI | |
AudioEffect.cs | |
ContinueButtonFastForward.cs | |
FadeEffect.cs | |
FlashEffect.cs | |
GUIButton.cs | |
GUIControl.cs | |
GUIImage.cs | |
GUILabel.cs | |
GUIProgressBar.cs | |
GUIRoot.cs | |
GUIScrollView.cs | |
GUITextField.cs | |
GUIVisibleControl.cs | |
GUIWindow.cs | |
SlideEffect.cs | |
TimerEffect.cs | |
TypewriterEffect.cs | |
UnityBarkUI.cs | |
UnityBarkUIOnGUI.cs | |
UnityDialogueUI.cs | |
UnityGUIQuestLogWindow.cs | |
UnityTextFieldUI.cs | |
► Localized Text | |
LocalizedTextTable.cs | |
► Triggers | |
AlertTrigger.cs | |
BarkOnDialogueEvent.cs | |
BarkTrigger.cs | |
ConversationTrigger.cs | |
LuaOnDialogueEvent.cs | |
LuaTrigger.cs | |
QuestTrigger.cs | |
SendMessageOnDialogueEvent.cs | |
SequenceTrigger.cs | |
SetActiveOnDialogueEvent.cs | |
SetAnimationOnDialogueEvent.cs | |
SetAnimatorStateOnDialogueEvent.cs | |
SetComponentEnabledOnDialogueEvent.cs | |
SetEnabledOnDialogueEvent.cs | |
SetQuestStateOnDialogueEvent.cs | |
ShowCursorOnConversation.cs | |
StartConversationOnDialogueEvent.cs | |
StartSequenceOnDialogueEvent.cs | |
StopConversationIfTooFar.cs | |
► Editor | |
CustomLuaFunctionInfo.cs | |
► Importers | |
► Arcweave | |
ArcweaveLua.cs | |
► Articy | |
ArticyLuaFunctions.cs | |
► Manager | |
DialogueSystemController.cs | |
DialogueSystemEvents.cs | |
ExtraDatabases.cs | |
► MVC | |
► Actor | |
► Override | |
OverrideDialogueUI.cs | |
OverrideDisplaySettings.cs | |
ActorSubtitleColor.cs | |
BarkGroupManager.cs | |
BarkGroupMember.cs | |
DefaultCameraAngle.cs | |
DialogueActor.cs | |
OverrideActorName.cs | |
► Model | |
DialogueDatabase.cs | |
DialogueSystemSceneEvents.cs | |
► View | |
BarkDialogueUI.cs | |
SequencerShortcuts.cs | |
TextlessBarkUI.cs | |
► Options | |
► Cinemachine | |
CinemachineCameraPriorityOnDialogueEvent.cs | |
► Timeline | |
TimelineTrigger.cs | |
► Quests | |
IncrementOnDestroy.cs | |
QuestLogWindowHotkey.cs | |
QuestStateIndicator.cs | |
QuestStateListener.cs | |
► Save System | |
ConversationStateSaver.cs | |
DialogueSystemSaver.cs | |
GameSaver.cs | |
LevelManager.cs | |
PersistentActiveData.cs | |
PersistentActiveDataMultiple.cs | |
PersistentDestructible.cs | |
PersistentPositionData.cs | |
► Triggers | |
► Interaction | |
ProximitySelector.cs | |
Selector.cs | |
SelectorFollowTarget.cs | |
Usable.cs | |
► Trigger | |
BarkOnIdle.cs | |
ConditionObserver.cs | |
DialogueSystemTrigger.cs | |
RangeTrigger.cs | |
► UI | |
► Standard | |
► Bark | |
StandardBarkUI.cs | |
► Dialogue | |
► SMS | |
SMSDialogueUI.cs | |
BringSubtitlePanelToFrontOnFocus.cs | |
StandardDialogueUI.cs | |
StandardUIInputField.cs | |
StandardUIMenuPanel.cs | |
StandardUIResponseButton.cs | |
StandardUISubtitlePanel.cs | |
► Effects | |
StandardUIColorText.cs | |
StandardUIContinueButtonFastForward.cs | |
StandardUIIgnorePauseCodes.cs | |
► Quest | |
► Common | |
StandardUIButtonTemplate.cs | |
StandardUIFoldoutTemplate.cs | |
StandardUITextTemplate.cs | |
StandardUIToggleTemplate.cs | |
StandardUIQuestLogWindow.cs | |
StandardUIQuestTitleButtonTemplate.cs | |
StandardUIQuestTracker.cs | |
StandardUIQuestTrackTemplate.cs | |
► Selector | |
SelectorUseStandardUIElements.cs | |
StandardUISelectorElements.cs | |
StandardUsableUI.cs | |
► TextMesh | |
LocalizeTextMesh.cs | |
► Unity UI | |
► Bark | |
UnityUIBarkUI.cs | |
► Dialogue | |
► Portraits | |
AnimatedPortrait.cs | |
UseAnimatedPortraits.cs | |
OverrideUnityUIDialogueControls.cs | |
UnityUIBarkSubtitleDialogueUI.cs | |
UnityUIDialogueUI.cs | |
UnityUIResponseButton.cs | |
UnityUITextFieldUI.cs | |
UnityUITimer.cs | |
► Effects | |
LocalizeUIText.cs | |
UnityUIContinueButtonFastForward.cs | |
UpdateLocalizedUITexts.cs | |
► Quest | |
UnityUIQuestGroupTemplate.cs | |
UnityUIQuestLogWindow.cs | |
UnityUIQuestTemplate.cs | |
UnityUIQuestTemplateAlternateDescriptions.cs | |
UnityUIQuestTitle.cs | |
UnityUIQuestTracker.cs | |
UnityUIQuestTrackTemplate.cs | |
► Selector | |
UnityUISelectorDisplay.cs | |
UnityUISelectorElements.cs | |
UsableUnityUI.cs | |
► Utility | |
ConversationControl.cs | |
PreloadActorPortraits.cs | |
TextMeshProTypewriterEffect.cs | |
UIButtonKeyTrigger.cs | |
UnityUIColorText.cs | |
UnityUIIgnorePauseCodes.cs | |
UnityUIScrollbarEnabler.cs | |
UnityUITypewriterEffect.cs | |
► Utility | |
AlwaysFaceCamera.cs | |
CommonLibraryLua.cs | |
ConversationLogger.cs | |
ConversationPositionStack.cs | |
LuaConsole.cs | |
LuaNetworkCommands.cs | |