PersistentDataManager.cs File Reference

Classes

class  PixelCrushers.DialogueSystem.PersistentDataManager
 A static class for saving and loading game data using the Dialogue System's Lua environment. More...
 
class  PixelCrushers.DialogueSystem.PersistentDataManager.AsyncSaveOperation
 
class  PixelCrushers.DialogueSystem.PersistentDataManager.AsyncRawDataOperation
 

Namespaces

namespace  PixelCrushers
 
namespace  PixelCrushers.DialogueSystem
 

Functions

delegate string PixelCrushers.DialogueSystem.GetCustomSaveDataDelegate ()