SequencerCommandAnimatorPlayWait.cs File Reference

Classes

class  PixelCrushers.DialogueSystem.SequencerCommands.SequencerCommandAnimatorPlayWait
 Implements sequencer command: "AnimatorPlayWait(animatorParameter, [gameobject|speaker|listener], [crossfadeDuration], [layer])", which plays a state on a subject's Animator and waits until it's done. More...
 

Namespaces

namespace  PixelCrushers
 
namespace  PixelCrushers.DialogueSystem
 
namespace  PixelCrushers.DialogueSystem.SequencerCommands