Classes | |
class | PixelCrushers.DialogueSystem.SequencerCommands.SequencerCommandAnimatorPlayWait |
Implements sequencer command: "AnimatorPlayWait(animatorParameter, [gameobject|speaker|listener], [crossfadeDuration], [layer])", which plays a state on a subject's Animator and waits until it's done. More... | |
Namespaces | |
namespace | PixelCrushers |
namespace | PixelCrushers.DialogueSystem |
namespace | PixelCrushers.DialogueSystem.SequencerCommands |