PixelCrushers.DialogueSystem.ContinueButtonStopTextSyncActor Class Reference

Subclass of StandardUIContinueButtonFastForward that also stops TextSync. More...

Inheritance diagram for PixelCrushers.DialogueSystem.ContinueButtonStopTextSyncActor:
Collaboration diagram for PixelCrushers.DialogueSystem.ContinueButtonStopTextSyncActor:

Public Member Functions

override void OnFastForward ()
 
- Public Member Functions inherited from PixelCrushers.DialogueSystem.StandardUIContinueButtonFastForward
virtual void Awake ()
 

Additional Inherited Members

- Public Attributes inherited from PixelCrushers.DialogueSystem.StandardUIContinueButtonFastForward
StandardDialogueUI dialogueUI
 
AbstractTypewriterEffect typewriterEffect
 
bool hideContinueButtonOnContinue = false
 
bool continueSubtitlePanel = true
 
bool continueAlertPanel = true
 
- Protected Attributes inherited from PixelCrushers.DialogueSystem.StandardUIContinueButtonFastForward
UnityEngine.UI.Button continueButton
 
AbstractDialogueUI m_runtimeDialogueUI
 
- Properties inherited from PixelCrushers.DialogueSystem.StandardUIContinueButtonFastForward
virtual AbstractDialogueUI runtimeDialogueUI [get]
 

Detailed Description

Subclass of StandardUIContinueButtonFastForward that also stops TextSync.

Add it to your continue button in place of StandardUIContinueButtonFastForward.

Member Function Documentation

◆ OnFastForward()

override void PixelCrushers.DialogueSystem.ContinueButtonStopTextSyncActor.OnFastForward ( )
inlinevirtual

The documentation for this class was generated from the following file: