◆ GetRelativePath()
string PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScriptGUI.GetRelativePath |
( |
Transform |
obj | ) |
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◆ ImportXML()
bool PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScriptGUI.ImportXML |
( |
string |
xmltext | ) |
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◆ ImportXMLAnimations()
void PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScriptGUI.ImportXMLAnimations |
( |
string |
xmltext | ) |
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◆ OnInspectorGUI()
override void PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScriptGUI.OnInspectorGUI |
( |
| ) |
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◆ SaveAnimFiles()
void PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScriptGUI.SaveAnimFiles |
( |
| ) |
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◆ _target
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Integration/FaceFX Integration/Assets/Dialogue System/Third Party Support/FaceFX/Scripts/Editor/FaceFXControllerScriptGUI.cs