PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript Class Reference
Inheritance diagram for PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript:
Collaboration diagram for PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript:

Public Member Functions

bool initializeAnim (string animName)
 
void StopAnim ()
 
void PlayAudioFunction ()
 
void PlayAnim (string animName, AudioClip animAudio)
 
void Update ()
 
int GetPlayState ()
 

Public Attributes

float open = 0
 
float W = 0
 
float ShCh = 0
 
float FV = 0
 
float PBM = 0
 
float wide = 0
 
float tBack = 0
 
float tTeeth = 0
 
float tRoof = 0
 
float Eyebrow_Raise = 0
 
float Blink = 0
 
float Squint = 0
 
float audio_start_time = 0
 
float ScaleFactor = .01f
 
string EVENT_TRACK_NAME = "_eventtrack"
 

Protected Attributes

Animation animationComponent
 
AudioSource audioComponent
 

Member Function Documentation

◆ GetPlayState()

int PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript.GetPlayState ( )

◆ initializeAnim()

bool PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript.initializeAnim ( string  animName)

◆ PlayAnim()

void PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript.PlayAnim ( string  animName,
AudioClip  animAudio 
)

◆ PlayAudioFunction()

void PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript.PlayAudioFunction ( )

◆ StopAnim()

void PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript.StopAnim ( )

◆ Update()

void PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript.Update ( )

Member Data Documentation

◆ animationComponent

Animation PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript.animationComponent
protected

◆ audio_start_time

float PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript.audio_start_time = 0

◆ audioComponent

AudioSource PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript.audioComponent
protected

◆ Blink

float PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript.Blink = 0

◆ EVENT_TRACK_NAME

string PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript.EVENT_TRACK_NAME = "_eventtrack"

◆ Eyebrow_Raise

float PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript.Eyebrow_Raise = 0

◆ FV

float PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript.FV = 0

◆ open

float PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript.open = 0

◆ PBM

float PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript.PBM = 0

◆ ScaleFactor

float PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript.ScaleFactor = .01f

◆ ShCh

float PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript.ShCh = 0

◆ Squint

float PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript.Squint = 0

◆ tBack

float PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript.tBack = 0

◆ tRoof

float PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript.tRoof = 0

◆ tTeeth

float PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript.tTeeth = 0

◆ W

float PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript.W = 0

◆ wide

float PixelCrushers.DialogueSystem.FaceFX.FaceFXControllerScript.wide = 0

The documentation for this class was generated from the following file: