Okay, when I
1) Use the DemoScene1
2) Switch to the WRPG template.
3) Change the subtitle and typewriter to TextMeshPro
The autoscroll doesn't work with the Accumulate Text until I set up the OnCharacter() to set ScrollRect.verticalNormalizedPosition to 0 on the Scroll Rect.
I can use <color=red><b>launch codes</b></color> and it works just fine.
However, the moment I use:
<font=LiberationSans SDF>asdf</font> (which I think comes stock with TMP pro) or any other TMP Font Asset in the Dialogue Text, it displays the text in the font correctly, but after that line, the typewriter and autoscroll stops working.
Am I setting this up wrong?
