◆ Initialise()
override void PixelCrushers.DialogueSystem.plyGame.StartAndGetSequence_plyBlock.Initialise |
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inline |
◆ Run()
override BlockReturn PixelCrushers.DialogueSystem.plyGame.StartAndGetSequence_plyBlock.Run |
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BlockReturn |
param | ) |
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inline |
◆ listener
GameObject_Value PixelCrushers.DialogueSystem.plyGame.StartAndGetSequence_plyBlock.listener |
◆ sequence
String_Value PixelCrushers.DialogueSystem.plyGame.StartAndGetSequence_plyBlock.sequence |
◆ speaker
GameObject_Value PixelCrushers.DialogueSystem.plyGame.StartAndGetSequence_plyBlock.speaker |
The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Integration2/plyGame Integration/Assets/Pixel Crushers/Dialogue System/Third Party Support/plyGame Support/Scripts/Blocks/03 Sequences/StartAndGetSequence_plyBlock.cs