This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
Additional Inherited Members | |
Public Member Functions inherited from PixelCrushers.DialogueSystem.UsableUnityUI | |
void | Awake () |
void | Start () |
override void | Show (string useMessage) |
override void | Hide () |
void | OnBarkStart (Transform actor) |
void | OnConversationStart (Transform actor) |
override void | UpdateDisplay (bool inRange) |
Public Member Functions inherited from PixelCrushers.DialogueSystem.AbstractUsableUI | |
void | Show (string useMessage) |
void | Hide () |
void | UpdateDisplay (bool inRange) |
Public Attributes inherited from PixelCrushers.DialogueSystem.UsableUnityUI | |
UnityEngine.UI.Text | nameText = null |
The text for the name of the current selection. | |
UnityEngine.UI.Text | useMessageText = null |
The text for the use message (e.g., "Press spacebar to use"). | |
Color | inRangeColor = Color.yellow |
Color | outOfRangeColor = Color.gray |
UnityEngine.UI.Graphic | reticleInRange = null |
The graphic to show if the selection is in range. | |
UnityEngine.UI.Graphic | reticleOutOfRange = null |
The graphic to show if the selection is out of range. | |
AnimationTransitions | animationTransitions = new AnimationTransitions() |
This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class.