PixelCrushers.DialogueSystem.SequencerCommands.SequencerCommandVoice Class Reference

Implements sequencer command: Voice(audioClip, animation, [finalAnimation], [gameobject|speaker|listener], [crossfadeDuration], [layer]) Works with Animation or Animator components. More...

Inheritance diagram for PixelCrushers.DialogueSystem.SequencerCommands.SequencerCommandVoice:
Collaboration diagram for PixelCrushers.DialogueSystem.SequencerCommands.SequencerCommandVoice:

Public Member Functions

void Start ()
 
void Update ()
 
void OnDialogueSystemPause ()
 
void OnDialogueSystemUnpause ()
 
void OnDestroy ()
 
- Public Member Functions inherited from PixelCrushers.DialogueSystem.SequencerCommands.SequencerCommand
void Initialize (Sequencer sequencer, string endMessage, Transform speaker, Transform listener, params string[] parameters)
 Initializes the base properties.
 
void Initialize (Sequencer sequencer, Transform speaker, Transform listener, params string[] parameters)
 Initializes the base properties.
 

Additional Inherited Members

- Public Attributes inherited from PixelCrushers.DialogueSystem.SequencerCommands.SequencerCommand
bool isPlaying = true
 Indicates whether the command is still playing.
 
- Protected Member Functions inherited from PixelCrushers.DialogueSystem.SequencerCommands.SequencerCommand
void Stop ()
 Call this method to indicate that the command is done playing.
 
Transform GetSubject (string specifier, Transform defaultSubject=null)
 Sequencer commands usually specify a subject to which the command applies (e.g., where to aim the camera).
 
Transform GetSubject (int i, Transform defaultSubject=null)
 Sequencer commands usually specify a subject to which the command applies (e.g., where to aim the camera).
 
string GetParameter (int i, string defaultValue=null)
 Gets the i-th parameter (zero-based).
 
GetParameterAs< T > (int i, T defaultValue)
 Gets the i-th parameter (zero-based) as a specified type.
 
float GetParameterAsFloat (int i, float defaultValue=0)
 Gets the i-th parameter as a float.
 
int GetParameterAsInt (int i, int defaultValue=0)
 Gets the i-th parameter as an int.
 
bool GetParameterAsBool (int i, bool defaultValue=false)
 Gets the i-th parameter as a bool.
 
string GetParameters ()
 Gets the parameters as a comma-separated string.
 
bool IsAudioMuted ()
 Checks whether a Lua variable "Mute" is defined and true.
 
- Properties inherited from PixelCrushers.DialogueSystem.SequencerCommands.SequencerCommand
Sequencer sequencer [get]
 Reference to the Sequencer, so you can access its properties such as SequencerCamera and CameraAngles.
 
string[] parameters [get]
 The parameters for the command.
 
string endMessage [get]
 Optional message to send the sequencer when the command completes.
 
Transform speaker [get]
 
Transform listener [get]
 

Detailed Description

Implements sequencer command: Voice(audioClip, animation, [finalAnimation], [gameobject|speaker|listener], [crossfadeDuration], [layer]) Works with Animation or Animator components.

Member Function Documentation

◆ OnDestroy()

void PixelCrushers.DialogueSystem.SequencerCommands.SequencerCommandVoice.OnDestroy ( )
inline

◆ OnDialogueSystemPause()

void PixelCrushers.DialogueSystem.SequencerCommands.SequencerCommandVoice.OnDialogueSystemPause ( )
inline

◆ OnDialogueSystemUnpause()

void PixelCrushers.DialogueSystem.SequencerCommands.SequencerCommandVoice.OnDialogueSystemUnpause ( )
inline

◆ Start()

void PixelCrushers.DialogueSystem.SequencerCommands.SequencerCommandVoice.Start ( )
inline

◆ Update()

void PixelCrushers.DialogueSystem.SequencerCommands.SequencerCommandVoice.Update ( )
inline

The documentation for this class was generated from the following file: