Utility functions used by the Dialogue System's custom editors. More...
Static Public Member Functions | |
static float | GetPopupWidth (GUIContent guiContent) |
static float | GetPopupWidth (string text) |
static GUILayoutOption | GUILayoutPopupWidth (object obj) |
static GUILayoutOption | GUILayoutStyleWidth (GUIStyle style, GUIContent guiContent) |
static GUILayoutOption | GUILayoutStyleWidth (GUIStyle style, string s) |
static GUILayoutOption | GUILayoutLabelWidth (string s) |
static GUILayoutOption | GUILayoutButtonWidth (GUIContent guiContent) |
static GUILayoutOption | GUILayoutButtonWidth (string s) |
static GUILayoutOption | GUILayoutToggleWidth (GUIContent guiContent) |
static GUILayoutOption | GUILayoutToggleWidth (string s) |
static DialogueDatabase | FindInitialDatabase () |
static void | SetInitialDatabaseIfNull () |
static void | DrawReferenceDatabase () |
static void | DrawReferenceDatabase (Rect rect) |
static void | DrawSerializedProperty (SerializedObject serializedObject, string propertyName) |
static Color | NodeColorStringToColor (string s) |
static void | SetDirtyBeforeChange (UnityEngine.Object obj, string name) |
static void | SetDirtyAfterChange (UnityEngine.Object obj) |
static void | TryAddScriptingDefineSymbols (string newDefine) |
static void | ReimportScripts () |
static string | GetAssetName (Asset asset) |
static bool | IsAssetInFilter (Asset asset, string filter) |
static Sprite | TryLoadSprite (string assetPath) |
Static Public Attributes | |
static DialogueDatabase | selectedDatabase = null |
static Color | NodeColor_Orange_Dark = new Color(0.875f, 0.475f, 0) |
static Color | NodeColor_Gray_Dark = new Color(0.33f, 0.33f, 0.33f) |
static Color | NodeColor_Blue_Dark = new Color(0.22f, 0.38f, 0.64f) |
static Color | NodeColor_Green_Dark = new Color(0, 0.6f, 0) |
static Color | NodeColor_Red_Dark = new Color(0.7f, 0.1f, 0.1f) |
static Color | NodeColor_Orange_Light = new Color(1f, 0.7f, 0.4f) |
static Color | NodeColor_Gray_Light = new Color(0.7f, 0.7f, 0.7f) |
static Color | NodeColor_Blue_Light = new Color(0.375f, 0.64f, 0.95f) |
static Color | NodeColor_Green_Light = new Color(0, 0.85f, 0) |
static Color | NodeColor_Red_Light = new Color(0.7f, 0.1f, 0.1f) |
Properties | |
static GUIStyle | textAreaGuiStyle [get] |
static GUIStyle | dropDownGuiStyle [get] |
static Color | NodeColor_Orange [get] |
static Color | NodeColor_Gray [get] |
static Color | NodeColor_Blue [get] |
static Color | NodeColor_Green [get] |
static Color | NodeColor_Red [get] |
Utility functions used by the Dialogue System's custom editors.
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
staticget |
|
staticget |
|
staticget |
|
staticget |
|
staticget |
|
staticget |
|
staticget |