PixelCrushers.DialogueSystem.Demo.Wrappers.DemoMenu Class Reference

This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...

Inheritance diagram for PixelCrushers.DialogueSystem.Demo.Wrappers.DemoMenu:
Collaboration diagram for PixelCrushers.DialogueSystem.Demo.Wrappers.DemoMenu:

Additional Inherited Members

- Public Member Functions inherited from PixelCrushers.DialogueSystem.Demo.DemoMenu
void Open ()
 
void Close ()
 
- Public Attributes inherited from PixelCrushers.DialogueSystem.Demo.DemoMenu
string startMessage = "Press Escape for Menu"
 
KeyCode menuKey = KeyCode.Escape
 
GUISkin guiSkin
 
bool closeWhenQuestLogOpen = true
 
bool lockCursorDuringPlay = false
 
UnityEvent onOpen = new UnityEvent()
 
UnityEvent onClose = new UnityEvent()
 

Detailed Description

This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class.


The documentation for this class was generated from the following file: