This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...
Additional Inherited Members | |
Public Member Functions inherited from PixelCrushers.DialogueSystem.Demo.DemoMenu | |
void | Open () |
void | Close () |
Public Attributes inherited from PixelCrushers.DialogueSystem.Demo.DemoMenu | |
string | startMessage = "Press Escape for Menu" |
KeyCode | menuKey = KeyCode.Escape |
GUISkin | guiSkin |
bool | closeWhenQuestLogOpen = true |
bool | lockCursorDuringPlay = false |
UnityEvent | onOpen = new UnityEvent() |
UnityEvent | onClose = new UnityEvent() |
This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class.