This script provides a rudimentary main menu for the Dialogue System's Demo.
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This script provides a rudimentary main menu for the Dialogue System's Demo.
◆ Close()
void PixelCrushers.DialogueSystem.Demo.DemoMenu.Close |
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◆ Open()
void PixelCrushers.DialogueSystem.Demo.DemoMenu.Open |
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inline |
◆ closeWhenQuestLogOpen
bool PixelCrushers.DialogueSystem.Demo.DemoMenu.closeWhenQuestLogOpen = true |
◆ guiSkin
GUISkin PixelCrushers.DialogueSystem.Demo.DemoMenu.guiSkin |
◆ lockCursorDuringPlay
bool PixelCrushers.DialogueSystem.Demo.DemoMenu.lockCursorDuringPlay = false |
◆ menuKey
KeyCode PixelCrushers.DialogueSystem.Demo.DemoMenu.menuKey = KeyCode.Escape |
◆ onClose
UnityEvent PixelCrushers.DialogueSystem.Demo.DemoMenu.onClose = new UnityEvent() |
◆ onOpen
UnityEvent PixelCrushers.DialogueSystem.Demo.DemoMenu.onOpen = new UnityEvent() |
◆ startMessage
string PixelCrushers.DialogueSystem.Demo.DemoMenu.startMessage = "Press Escape for Menu" |
The documentation for this class was generated from the following file:
- C:/Dev/Dialogue System/Dev/Release2/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/DemoMenu.cs