Version 1.8.0 is now available on the Pixel Crushers customer download site (contact us with your Unity Asset Store invoice number if you need access) and should be available on the Asset Store soon!
Core
- Dialogue Editor:
- Added: Horizontal layout option when adding new nodes & auto-arranging.
- Added: “between” option to Conditions wizard.
- Improved: Better positioning of pasted nodes, zooming with mouse wheel.
- Added: Sequencer shortcuts, including Sequencer Shortcuts component and Sequencer.RegisterShortcut/UnregisterShortcut() methods.
- Improved: Added checkbox (default is ticked) to initialize variables when loading saved games that weren’t present when game was saved.
- Improved: Added “oneshot” option to Audio() sequencer command.
- Improved: Added “stay” option to Fade() sequencer command to keep covered during behind-the-scenes operations.
- Fixed: Now observes conversation override for Input Settings > Always Force Response Menu checkbox.
- Timeline: Added Play Sequence playable to play Dialogue System sequences.
- Unity UI:
- Updated Animated Portraits to support override controls.
- Set portrait image min width in Generic Dialogue UI.
Third Party Support
- articy:draft: Fixed handling of empty strips.
- RT-Voice: Updated for RT-Voice 2.9.6.