https://assetstore.unity.com/packages/templates/systems/save-system-for-opsive-character-controllers-146693

Manual | Demo

[Manual – Russian translation by Николай Рассулин]

Requires an Opsive Character Controller. (Opsive on Unity Asset Store)

This easy-to-use add-on works with all Opsive Character Controllers version 3.x such as UFPS, Third Person Controller, and Ultimate Character Controller. It saves the information listed below in single-player saved games and when changing scenes:

  • Player’s stats, inventory, position, current scene, and current selected perspective
  • State of pickups, destructibles, and moveables
  • Objects spawned into the scene

It also includes:

  • Scene change portals
  • Scene save/load
  • Checkpoint save triggers
  • Save to encrypted disk files, PlayerPrefs, or custom storage

Unlike generic save assets that only save data, the Save System for Opsive Character Controllers saves and restores Opsive’s character systems, executing the routines necessary to put all Opsive components in their proper states. Includes a general purpose save system as well. No scripting required, but includes complete, thoroughly-documented C# source code.

If your project uses the Dialogue System for Unity, you don’t need this asset. The Dialogue System for Unity already includes Opsive Character Controller support.