PixelCrushers.DialogueSystem.AdventureCreator Namespace Reference

Classes

class  AdventureCreatorBridge
 This component synchronizes Adventure Creator data with Dialogue System data. More...
 
class  DialogueSystemSaver
 
class  FitUIToAspectRatio
 Fits a fullscreen Unity UI panel into AC's aspect ratio. More...
 
class  ShowGameState
 This is a tiny utility script to show AC's current game state. More...
 

Enumerations

enum  UseDialogState { UseDialogState.Never, UseDialogState.IfPlayerInvolved, UseDialogState.AfterStopIfPlayerInvolved, UseDialogState.Always }
 

Enumeration Type Documentation

◆ UseDialogState

Enumerator
Never 
IfPlayerInvolved 
AfterStopIfPlayerInvolved 
Always