◆ Initialise()
override void PixelCrushers.DialogueSystem.plyGame.StartAndGetSequence_plyBlock.Initialise |
( |
| ) |
|
◆ Run()
override BlockReturn PixelCrushers.DialogueSystem.plyGame.StartAndGetSequence_plyBlock.Run |
( |
BlockReturn |
param | ) |
|
◆ listener
GameObject_Value PixelCrushers.DialogueSystem.plyGame.StartAndGetSequence_plyBlock.listener |
◆ sequence
String_Value PixelCrushers.DialogueSystem.plyGame.StartAndGetSequence_plyBlock.sequence |
◆ speaker
GameObject_Value PixelCrushers.DialogueSystem.plyGame.StartAndGetSequence_plyBlock.speaker |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Integration/plyGame Integration/Assets/Dialogue System/Third Party Support/plyGame/Scripts/Blocks/03 Sequences/StartAndGetSequence_plyBlock.cs