FaceFXPlayer provides a simplified interface to Doug Perkowski's FaceFXControllerScript.
More...
FaceFXPlayer provides a simplified interface to Doug Perkowski's FaceFXControllerScript.
It's based on Doug's sample script.
◆ Play() [1/2]
void PixelCrushers.DialogueSystem.FaceFX.FaceFXPlayer.Play |
( |
string |
animName | ) |
|
Play a FaceFX animation without audio.
- Parameters
-
◆ Play() [2/2]
void PixelCrushers.DialogueSystem.FaceFX.FaceFXPlayer.Play |
( |
string |
animName, |
|
|
string |
audioName |
|
) |
| |
Play a FaceFX animation and corresponding audio.
- Parameters
-
animName | Animation name. |
audioName | Audio name. |
◆ Stop()
void PixelCrushers.DialogueSystem.FaceFX.FaceFXPlayer.Stop |
( |
| ) |
|
Stops the currently playing FaceFX line.
◆ FACEFX_ANIMATION_LAYER
const int PixelCrushers.DialogueSystem.FaceFX.FaceFXPlayer.FACEFX_ANIMATION_LAYER = 9 |
|
static |
◆ FACEFX_READY
const int PixelCrushers.DialogueSystem.FaceFX.FaceFXPlayer.FACEFX_READY = 0 |
|
static |
◆ IsPlaying
bool PixelCrushers.DialogueSystem.FaceFX.FaceFXPlayer.IsPlaying |
|
get |
Indicates whether the FaceFXPlayer is currently playing a FaceFX line.
true
if playing; otherwise, false
.
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Integration/FaceFX Integration/Assets/Dialogue System/Third Party Support/FaceFX/Scripts/FaceFXPlayer.cs