Public Member Functions | |
override bool | Validate () |
Public Member Functions inherited from PixelCrushers.DialogueSystem.Condition | |
bool | IsTrue (Transform interactor) |
Indicates whether this Condition is true. More... | |
Public Attributes | |
FsmGameObject | actor |
FsmGameObject | conversant |
FsmString | conversation |
FsmBool | equals |
Public Attributes inherited from PixelCrushers.DialogueSystem.Condition | |
string[] | luaConditions = new string[0] |
Conditional expressions in Lua code. More... | |
QuestCondition[] | questConditions = new QuestCondition[0] |
Quest conditions. More... | |
string[] | acceptedTags = new string[0] |
The accepted tags. More... | |
GameObject[] | acceptedGameObjects = new GameObject[0] |
The accepted game objects. More... | |
int | luaWizardIndex = -1 |
LastEvaluationValue | lastEvaluationValue = LastEvaluationValue.None |
Additional Inherited Members | |
Public Types inherited from PixelCrushers.DialogueSystem.Condition | |
enum | LastEvaluationValue { LastEvaluationValue.None, LastEvaluationValue.True, LastEvaluationValue.False } |
override bool ICode.Conditions.DoesConversationHaveValidEntries.Validate | ( | ) |
FsmGameObject ICode.Conditions.DoesConversationHaveValidEntries.actor |
FsmGameObject ICode.Conditions.DoesConversationHaveValidEntries.conversant |
FsmString ICode.Conditions.DoesConversationHaveValidEntries.conversation |
FsmBool ICode.Conditions.DoesConversationHaveValidEntries.equals |