The Dialogue System is a powerful branching conversation system for the Unity game engine. You can use it to add conversations, quests, and cutscene sequences to your projects.
The Dialogue System requires no scripting and includes several professional, customizable user interfaces. Its modular design allows you to use only the features you need, seamlessly add new custom features, and drop in support for third-party products such as Hutong Games' PlayMaker, Icebox Studios' Adventure Creator, and Opsive's UFPS.
You can also use the navigation index on the left side of this page to jump to specific topics.