Save System for Realistic FPS Prefab
Save System for Realistic FPS Prefab
This forum section is for the Save System for Realistic FPS Prefab, an add-on for Azuline Studio's Realistic FPS Prefab that adds scene persistence and saved game support.
Re: Save System for Realistic FPS Prefab
![Image](http://www.pixelcrushers.com/wp-content/uploads/2017/02/web.png)
Asset Store
Manual | Demo | Extras
The Save System for RFPSP is now on the Asset Store! This easy-to-use add-on for Azuline Studios' Realistic FPS Prefab saves the information listed below in saved games and when changing scenes:
- Player’s stats, inventory, position, and current scene
- NPCs’ alive/dead state and position
- State of pickups and destructibles
- Objects dropped into the scene
- Scene change portals
- Checkpoint save triggers
- Ability to save to PlayerPrefs or encrypted disk files
- Complete, thoroughly-documented C# source code
If you already use the Dialogue System for Unity in your project, you do not need this.