I've finally added a custom menu panel, but I'm having two problems:
1) I have the Menu panel assigned in the list and as the default in the Standard Dialogue UI. It's position is correct when I edit the game. But when I enter play mode, it's position Y jumps from 0 to 530, causing it to appear in the middle of the screen instead of at the bottom as I wanted. Do you know of any feature that would move the panel on start?
2) Another problem is that the first option is always selected, causing it to not highlight when I hover (since it's already highlighted). The button design I chose is a Color tint, and the image is a border, that outlines the button. The hover/highlight works on the other buttons. When I click on any of the other options, the border on option 1 blinks briefly. Not sure why
I tried "To last" under Button alignment, and it flipped the order of the buttons, but the top most one was still selected.
I guess this would be good if I'm playing with controls, but with mouse it feels weird.
Any idea on how to solve any of these?
