Fount Change?

Announcements, support questions, and discussion for the Dialogue System.
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Tony Li
Posts: 20989
Joined: Thu Jul 18, 2013 1:27 pm

Fount Change?

Post by Tony Li »

Import this updated package or edit ActorStyleUnityDialogueUI.cs and add this at line 20:

base.Start();

(Sorry, I forgot to add that line in the original package.)
midgear
Posts: 15
Joined: Sat Jan 17, 2015 1:50 pm

Fount Change?

Post by midgear »

That did it thank you.
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