Hello! I'm Korean user. Yesterday, I bought 'Dialogue System For Unity' to make a conversation like Katana Zero. The Images will tell what I want. But Bark showed only one dialog that is closest with the start node. Can I make a conversation consist of bark with this asset?
The subtitle panel supports typewriter. The example scene's subtitle text just doesn't have a typewriter component. You can add a Unity UI Typewriter Effect component to it.
And I tested TextmeshPro typewriter. that was not working..
So.. I checked TMP_Present in welcom window and reimported scripts and wrappers folder as official document.
but that was still not working..
pannel is shown.. text is not shown..
When you set up your own scene, remember these steps:
Add a TextAnimatorPlayer component to the subtitle text GameObject. Tick Use Easy Integration. Remove the TextMeshProTypewriterEffect component.
If you use continue buttons, remove the StandardUIContinueButtonFastForward component. Add TextAnimatorContinueButtonFastForward, and assign the subtitle text GameObject.
Make sure your subtitle text GameObject is assigned to the subtitle panel's Subtitle Text field.