Announcements, support questions, and discussion for the Dialogue System.
1 Replies
1251 Views
Last post by Tony Li
Thu Apr 27, 2023 3:27 pm
1 Replies
1301 Views
Last post by Tony Li
Thu Apr 27, 2023 11:06 am
3 Replies
861 Views
Last post by Tony Li
Thu Apr 27, 2023 8:09 am
Little to no player interaction
Replies: 3
by
danosono »
Wed Apr 26, 2023 7:59 am
How would I set up so there is a main narrator and a couple other sidekicks but the player does not interact with them.
I would like the player to...
3 Replies
1116 Views
Last post by Tony Li
Wed Apr 26, 2023 8:39 pm
ROG replace actor lua function
Replies: 3
by
erichey »
Tue Apr 18, 2023 3:46 pm
Hi Tony,
I'm using your ROG integration and I'm currently attempting to swap out an actor with a sleeping variant: RogReplaceActor( Guard Benjamin 2...
3 Replies
1166 Views
Last post by Tony Li
Wed Apr 26, 2023 7:35 pm
5 Replies
749 Views
Last post by Tony Li
Wed Apr 26, 2023 3:14 pm
3 Replies
844 Views
Last post by Tony Li
Wed Apr 26, 2023 12:41 pm
Change conversation
Replies: 5
by
dryuk »
Tue Apr 25, 2023 3:19 pm
Hello, I want to change the scene and conversation with this. For this, I do next
IEnumerator NewSceen(int ind)
{
DSC.StopConversation();...
5 Replies
1390 Views
Last post by Tony Li
Wed Apr 26, 2023 10:05 am
37 Replies
3010 Views
Last post by Tony Li
Tue Apr 25, 2023 10:37 pm
7 Replies
2728 Views
Last post by Tony Li
Tue Apr 25, 2023 9:23 pm
5 Replies
973 Views
Last post by Tony Li
Tue Apr 25, 2023 6:07 pm
Filter Bark by code
Replies: 1
by
MasterDataBase »
Tue Apr 25, 2023 8:42 am
Hi Everyone
I'm pretty new with Dialogue System, so maybe my question can be silly, but I do some research and I not find any information about it....
1 Replies
302 Views
Last post by Tony Li
Tue Apr 25, 2023 9:57 am
Get Localized Display name through code
Replies: 1
by
forrestuv »
Mon Apr 24, 2023 2:53 pm
Hi,
I'm trying to get localized version of DisplayName through code but I can't figure out why
actor.LocalizedName
doesn't return the Display Name...
1 Replies
445 Views
Last post by Tony Li
Mon Apr 24, 2023 4:07 pm
Disable usable selection UI
Replies: 5
by
thecodehermit »
Mon Apr 24, 2023 7:05 am
Hi
I have a usable component attached to one NPC. I also have a Selector component attached to my hero.
When I hover over the NPC I get 2 UI...
5 Replies
484 Views
Last post by Tony Li
Mon Apr 24, 2023 10:28 am
1 Replies
170 Views
Last post by Tony Li
Mon Apr 24, 2023 10:27 am
3 Replies
289 Views
Last post by Tony Li
Sun Apr 23, 2023 4:10 pm
6 Replies
1496 Views
Last post by Tony Li
Sat Apr 22, 2023 2:47 pm
Speech Generation
Replies: 1
by
kenlem »
Sat Apr 22, 2023 9:10 am
Hi,
Is there an example of how to add a speech synthesizer for actors? Instead of having pre-recorded audio, I'd like the generate speech on the fly.
1 Replies
323 Views
Last post by Tony Li
Sat Apr 22, 2023 9:24 am
1 Replies
205 Views
Last post by Tony Li
Fri Apr 21, 2023 9:35 pm
1 Replies
178 Views
Last post by Tony Li
Fri Apr 21, 2023 5:58 pm
can this make NPC to NPC to talk?
Replies: 3
by
maruzake »
Wed Apr 19, 2023 10:56 pm
can this asset make NPC to NPC to talk.
such like oblivion, or GTA 4, 5.
how could make onTriggerEnter to detect?
If they pseudo ontrigger, they can...
3 Replies
304 Views
Last post by Tony Li
Thu Apr 20, 2023 8:54 pm
3 Replies
1649 Views
Last post by Tony Li
Thu Apr 20, 2023 1:46 pm
Quest HUD not displaying
Replies: 13
by
DATLordNeo »
Mon Apr 17, 2023 3:29 am
I have an Issue with my Quest HUD in my Unity2D Game.
So what is happening is, that i have a Conversation where an NPC gives me a Quest. This Quest...
13 Replies
947 Views
Last post by DATLordNeo
Wed Apr 19, 2023 3:06 pm
Resetting QuestLog state
Replies: 1
by
webik150 »
Wed Apr 19, 2023 12:47 pm
Hi, what would be the easiest way to reset the current QuestLog to initial state? I'm asking because when I reload a game through reloading a scene,...
1 Replies
161 Views
Last post by Tony Li
Wed Apr 19, 2023 2:00 pm
Vertical Auto Arrange Canvas Issue
Replies: 3
by
BWLGeorge »
Tue Apr 18, 2023 7:37 pm
I know I saw a mention of a further improved vertical auto arrange in a future update, so this isn't a super pressing matter I don't imagine, but...
3 Replies
823 Views
Last post by Tony Li
Tue Apr 18, 2023 8:41 pm
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