Search found 208 matches

by lostmushroom
Mon May 05, 2025 5:24 pm
Forum: Dialogue System for Unity
Topic: Fast forward and response menu
Replies: 3
Views: 344

Re: Fast forward and response menu

Nice thanks Tony!
by lostmushroom
Thu May 01, 2025 1:09 pm
Forum: Dialogue System for Unity
Topic: Fast forward and response menu
Replies: 3
Views: 344

Fast forward and response menu

Hi Tony. I'm trying to set up my continue button and response menu in a particular way, but I'm not sure how to go about it. The functionality I'm aiming for is: - If the player lets the subtitle typewriter play to the end, then the response menu should show up as soon as it's finished. - If they cl...
by lostmushroom
Wed Mar 12, 2025 4:43 pm
Forum: Dialogue System for Unity
Topic: A few questions about sprites in Visual Novel framework
Replies: 2
Views: 1292

Re: A few questions about sprites in Visual Novel framework

One more thing - I'm wondering if it's possible to have a post processing volume affecting the backgrounds and characters. I'm not sure if there's an straightforward way to do this since it's all under one canvas with an Overlay render mode.
by lostmushroom
Wed Mar 12, 2025 3:43 pm
Forum: Dialogue System for Unity
Topic: A few questions about sprites in Visual Novel framework
Replies: 2
Views: 1292

A few questions about sprites in Visual Novel framework

Hey Tony, just some questions about getting sprites to look correct in the VN. I noticed that if background images aren't 16:9, they get squashed or stretched. Is there a way to avoid this? Is it possible to animate backgrounds? I made some of mine larger than 16:9 so they can pan or zoom. I think I...
by lostmushroom
Wed Jan 29, 2025 2:30 pm
Forum: Dialogue System for Unity
Topic: Visual Novel template - Continue button available even when no saves in slot
Replies: 3
Views: 1414

Visual Novel template - Continue button available even when no saves in slot

Hey Tony. I'm having an issue with the visual novel template with save slots. I cleared all my saved slots, but the Continue button in Start scene still shows up. When you click it, you get an empty scene and a warning: Save System: LoadFromSlot(3) but there is no saved game in this slot. The Restar...
by lostmushroom
Wed Jan 29, 2025 2:21 pm
Forum: Dialogue System for Unity
Topic: Setting up portraits in a character creator (visual novel)
Replies: 5
Views: 996

Re: Setting up portraits in a character creator (visual novel)

Hey Tony, thanks! This looks like it will be useful.
by lostmushroom
Mon Jan 27, 2025 2:19 pm
Forum: Dialogue System for Unity
Topic: Setting up portraits in a character creator (visual novel)
Replies: 5
Views: 996

Re: Setting up portraits in a character creator (visual novel)

Hey Tony, thanks! That's working correctly now. Do you have any advice on the best way to set up the character with the VN template? What I'm aiming for is to have a few lines of narration, then the character creator will open. The character creator is a UI panel. I tried added a Scene Event to one ...
by lostmushroom
Wed Jan 22, 2025 11:53 am
Forum: Dialogue System for Unity
Topic: Setting up portraits in a character creator (visual novel)
Replies: 5
Views: 996

Setting up portraits in a character creator (visual novel)

Hey Tony. I'm wondering what is the best way to approach custom player portraits for a VN. Currently, I've set up my character creator so that the player can scroll through 5 different options for their portrait. I also have a script which sets an int "SelectedPortrait" to 1-5 depending on...
by lostmushroom
Wed Jan 22, 2025 10:06 am
Forum: Dialogue System for Unity
Topic: Setting up UI buttons to run Lua code
Replies: 1
Views: 626

Re: Setting up UI buttons to run Lua code

Figured it out - I forgot to assign Dialogue System Trigger OnUse to the button's OnClick field :)