◆ BoneTransform() [1/3]
PixelCrushers.DialogueSystem.FaceFXSupport.FaceFXControllerScriptGUI.BoneTransform.BoneTransform |
( |
string |
aValue | ) |
|
|
inline |
◆ BoneTransform() [2/3]
PixelCrushers.DialogueSystem.FaceFXSupport.FaceFXControllerScriptGUI.BoneTransform.BoneTransform |
( |
GameObject |
t | ) |
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|
inline |
◆ BoneTransform() [3/3]
PixelCrushers.DialogueSystem.FaceFXSupport.FaceFXControllerScriptGUI.BoneTransform.BoneTransform |
( |
Vector3 |
pos, |
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|
Quaternion |
rot, |
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|
Vector3 |
scale |
|
) |
| |
|
inline |
◆ GetPos()
Vector3 PixelCrushers.DialogueSystem.FaceFXSupport.FaceFXControllerScriptGUI.BoneTransform.GetPos |
( |
| ) |
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|
inline |
◆ GetRot()
Quaternion PixelCrushers.DialogueSystem.FaceFXSupport.FaceFXControllerScriptGUI.BoneTransform.GetRot |
( |
| ) |
|
|
inline |
◆ GetScale()
Vector3 PixelCrushers.DialogueSystem.FaceFXSupport.FaceFXControllerScriptGUI.BoneTransform.GetScale |
( |
| ) |
|
|
inline |
◆ Print()
void PixelCrushers.DialogueSystem.FaceFXSupport.FaceFXControllerScriptGUI.BoneTransform.Print |
( |
| ) |
|
|
inline |
◆ Values
float [] PixelCrushers.DialogueSystem.FaceFXSupport.FaceFXControllerScriptGUI.BoneTransform.Values |
The documentation for this struct was generated from the following file:
- C:/Dev/Dialogue System/Dev/Integration2/FaceFX Integration/Assets/Plugins/Pixel Crushers/Dialogue System/Third Party Support/FaceFX Support/Scripts/Editor/FaceFXControllerScriptGUI.cs