Standard Bark UI

Component > Pixel Crushers > Dialogue System > UI > Standard UI > Bark > Standard Bark UI

Displays a bark using the Dialogue System's Standard UI system.

Properties

Property Function
Canvas Group The bark panel's canvas group, used to show/hide the bark UI. Not mandatory.
Bark Text Used to show the bark text.
Name Text Used to show the barker's display name. Not mandatory.
Include Name Prepends the name to the Bark Text. Don't tick this if you're using Name Text, as that would be redundant.
Animation Transitions Optional animator triggers to show and hide the bark UI.
Duration Default duration in seconds to show the bark.
Keep In View Keeps the bark UI's anchor within view of the camera.
Wait Until Sequence Ends Keeps bark visible until its Sequence ends.
Wait for Continue Button If bark UI has a continue button, wait for it to be clicked. Configure the button's OnClick() event to call the bark UI's OnContinue() method.
Text Display Setting Specifies when to show bark text. Same As Dialogue Manager uses Dialogue Manager's Subtitle Settings.

Details

The Standard Bark UI system is detailed in the Bark UIs section.


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