PixelCrushers.Wrappers.SetLocalizedFont Class Reference

This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...

Inheritance diagram for PixelCrushers.Wrappers.SetLocalizedFont:
Collaboration diagram for PixelCrushers.Wrappers.SetLocalizedFont:

Additional Inherited Members

- Public Member Functions inherited from PixelCrushers.SetLocalizedFont
virtual void SetCurrentLocalizedFont ()
 
- Protected Member Functions inherited from PixelCrushers.SetLocalizedFont
virtual void Awake ()
 
virtual void Start ()
 
virtual void OnDestroy ()
 
virtual void OnEnable ()
 
virtual void OnLanguageChanged (string language)
 
- Protected Attributes inherited from PixelCrushers.SetLocalizedFont
bool m_setOnEnable = true
 
LocalizedFonts m_localizedFonts = null
 
bool m_started = false
 
float m_initialFontSize = -1
 
UnityEngine.UI.Text text
 

Detailed Description

This wrapper class keeps references intact if you switch between the compiled assembly and source code versions of the original class.


The documentation for this class was generated from the following file: