PixelCrushers.Wrappers.SaveSystemEvents Class Reference

This wrapper for PixelCrushers.SaveSystemEvents keeps references intact if you switch between the compiled assembly and source code versions of the original class. More...

Inheritance diagram for PixelCrushers.Wrappers.SaveSystemEvents:
Collaboration diagram for PixelCrushers.Wrappers.SaveSystemEvents:

Additional Inherited Members

- Public Attributes inherited from PixelCrushers.SaveSystemEvents
UnityEvent onSaveStart = new UnityEvent()
 
UnityEvent onSaveEnd = new UnityEvent()
 
UnityEvent onLoadStart = new UnityEvent()
 
UnityEvent onLoadEnd = new UnityEvent()
 
UnityEvent onSaveDataApplied = new UnityEvent()
 
UnityEvent onSceneLoad = new UnityEvent()
 

Detailed Description

This wrapper for PixelCrushers.SaveSystemEvents keeps references intact if you switch between the compiled assembly and source code versions of the original class.


The documentation for this class was generated from the following file: